Yes, exactly, but this is just a game, where no one can create for AI a love system at the momentthat's why my idea is more easily to complete.
You could very easily come with a better idea, not only harsh mines.
Maybe this one much simpler and more accurate, perhaps more to your liking.
-A single type of units to recruit
-After quite many laps around the 20/30 (or times the other number) units surviving after such a big number of turns, should increase their loyalty to a point near the maximum. Would be a bonus to you for your units that have survived a period so long. Even colors should be changed a bit, from dusty colors to much more strong colors.
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