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  1. #1

    Default Re: Campaign map

    Sorry, my post was intended to be illustrated by a view of southern Italy, but I uploaded the wrong file.
    Nothing bad about it. I guess you will note other improvements in the north.

    Here is Sicily with southern Italy:

    Click image for larger version. 

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  2. #2
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: Campaign map

    Many people don't realize the impact maps have on a game. I make maps for a very old SSI wargame called Pacific General, and I can tell you how much the maps dictate game-play....and how long good ones take to create.

    So kudos and keep up the good work.
    High Plains Drifter

  3. #3
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Campaign map

    I like your work, seen it already in few sub-fora...
    Northern Italy still has only the Garda lake, so meh :P

    As for the low interest about R2TW's map, without any to discuss, there isn't much to say...
    But I agree, that a map (especially one with realistic choke points), makes for a better gameplay imo ^^

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Campaign map

    Quote Originally Posted by ReluctantSamurai View Post
    Many people don't realize the impact maps have on a game. I make maps for a very old SSI wargame called Pacific General, and I can tell you how much the maps dictate game-play....and how long good ones take to create.

    So kudos and keep up the good work.
    Dude, I had played a demo of this game years ago and I had long since forgotten the name but I remember having lots of fun with it. I wanted to find it numerous times but never could remember the name. Thanks!
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  5. #5
    Rolluplover Member Kocmoc's Avatar
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    Default Re: Campaign map

    The basic game is "Panzergeneral 4". There is a strong fanbase out there, with pretty good MP gaming and tons of mods and better units.
    If you like PG, you probably will love this link:

    http://www.rayy.de/raiders/


    To the topic.

    In any of the TW games, the map itself doenst matter at all in SP gaming. If you consider, that the majority of the SP are failing badly to play any good at the battles,
    you can imagine, what they could achieve, if they got any battle-skills.

    This said. Maps are a lot less important than the battles itself.

  6. #6
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: Campaign map

    If you like the Panzer General series, this site has most of the new modding going on:

    http://panzercentral.com/forum/

    Yours truly is the moderator of the Pacific General Forum

    This said. Maps are a lot less important than the battles itself.
    I would have to respectfully disagree. Maps are very important at the campaign level in dictating how the game is played, and equally so at the tactical level in determining what terrain features are available for either side to take advantage of, and, I might add in determining player interest (how many times have you simply auto-calc a battle because you were tired of marching up a hill in a corner).
    Last edited by ReluctantSamurai; 12-17-2012 at 15:38.
    High Plains Drifter

  7. #7
    mostly harmless Member B-Wing's Avatar
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    Default Re: Campaign map

    Not to insult your mapping skills in the least, Philadelphos, for they are quite good, but I don't think you'll ever see a Total War game with that many cities clustered into such a small area. Most players prefer field battles to siege battles, and one goal of R2TW (as I understand it) is to make field battles more common and more significant, hence having provinces with a single settlement divided into multiple districts which can be captured without any sieging (again, if I understand it correctly). Nice detail, though!

  8. #8

    Default Re: Campaign map

    Well, this opinion is open for debate. You can't control a region without controlling its towns and cities, but yes--some gamers prefer field battles to siege battles while others enjoy battles with a lot of catapults, breaking walls, street hand-to-hand fighting, or just simply racing the clock to be able to overwhelm the plaza before time runs out; so that's a nice topic to debate [and maybe have a poll] on. Hawooh.
    "Violence is the last refuge of the incompetent." ~Salvor Hardin

  9. #9
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Campaign map

    Quote Originally Posted by B_Ray View Post
    Not to insult your mapping skills in the least, Philadelphos, for they are quite good, but I don't think you'll ever see a Total War game with that many cities clustered into such a small area. Most players prefer field battles to siege battles, and one goal of R2TW (as I understand it) is to make field battles more common and more significant, hence having provinces with a single settlement divided into multiple districts which can be captured without any sieging (again, if I understand it correctly). Nice detail, though!
    In empire when you fought a pitch battle outside a provincial capitol and won all opposing forces retreat. Including those in the city, leaving it undefended. Then you march in and crush the armed citizenry.

    And the multiple districts in a provinces could very well be based around control of a secondary city or town.
    Last edited by lars573; 12-24-2012 at 18:43.
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