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Thread: EB2 Graphic Enhancement side-mod(Open Beta)

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  1. #1
    Sassem Member Sassem's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    He said

    \
    Quote Originally Posted by Tux View Post
    Sadly no, this is done in the final stage of the graphic pipeline so it applies to everything on screen.

    You can disable/enable the effects via Shift+F2.

    You did

    Quote Originally Posted by jirisys View Post
    Hello. I seem to have a problem installing this mod. It works perfectly (if you can call 2 fps perfectly) on my Integrated Intel Graphics laptop, but as soon as I press Shift+F12 on my PC, M2TW crashes with no error. Both computers have 4 GB of RAM, the PC has an nForce GTX 560 (not 560i). The logs only show an unexpected crash and the cursor remains movable below the dialog box reporting the crash. But it doesn't change or affect the game.

    Should I reinstall M2TW? Or is it a graphics card problem?

    ~Jirisys ()

    maybe that's the problem

  2. #2
    Bored Member Tux's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    No, F12 is fine. However I presume that integrated graphic card doesn't have Shader Model 3.0 that this mod requires.

    That's why it probably crashes.

  3. #3
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    No, the Integrated intel works fine, the GeForce GTX 560 does not.

    EDIT: I just noticed I confused the nForce and GeForce names on my post, it is actually a physical Graphics card.

    ~Jirisys ()
    Last edited by jirisys; 08-14-2012 at 23:37.
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  4. #4
    Bored Member Tux's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    I said this on TWC but everyone should be aware of this.

    Quote Originally Posted by MemphisRex
    Nice one. Is there anyway that I can stop the motion-blur? And to the one who said that 'If bloom is disabled, this is better', does it give an FPS difference?
    Yes, sorry about that, I forgot disabling it from the start.
    Since it's WIP.

    Go to enbseries.ini, then at [EFFECT]:
    EnableMotionBlur=0

    Also:
    EnableOcclusion=0
    EnableReflection=0
    EnableShadow=0
    EnableDepthOfField=0
    EnableWater=0

    All those don't work for M2TW and may cause some FPS drop.

  5. #5
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    Also, I solved the CTDing by enabling the 3.0 Shaders.

    I.e.
    Code:
    EnableShaders_3_0=1
    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  6. #6
    Member Member Kleitos's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    just installed it in the new EB 2.01 release. looks very good - much more realistic. thank you for this mod.

    a question though: is it now recommended to disable bloom in enbseries.ini [effect]? ..as asked from MemphisRex in the "question-quotation".

    and still set the other six (blur, occlusion,reflection, shadow,DepthOfField, water) also to enable=0 ?

    thanks,
    Kleitos

  7. #7
    Bored Member Tux's Avatar
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    Default Re: EB2 Graphic Enhancement side-mod(Open Beta)

    Hi Kleitos, glad you're liking it.
    However I suggest you to check the main post again and download the new version(i forgot to update it).

    It has the other six disabled and some other improvements.
    As for bloom, you should disable first the M2TW one, check how it looks and afterwards the ENB one, then check and compare.
    Let me know which you find better.

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