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  1. #1
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Hordaland:
    Cecil XIX

    Vestfold:
    Nightbringer
    Thanatos Eclipse
    slysnake*

    Denmark:
    Ignoramus
    slysnake*

    Nigel will participate but currently has not chosen a faction

    If Nigel goes for Hordaland and slysnake gets with Denmark (they have the best infantry in the game), then we can move forward. From what I've read, Berzerkers really tear things up on the battlefield. Try the different units out. My one campaign as Denmark I ended up doing what I usually do - I stared ARing my battles after the initial turns and focused on macro decisions like development, army logistics and raid targets. So I'm no expert on TLC lead battles.

    However, traits in this mod come very easily, especially for Danish generals. In about 4 battles you will have 10stars/10 dread because of the rather overpowered ancillaries and traits the game awards the Scandinavian factions. I don't see this as a particular problem however.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  2. #2
    Member Member slysnake's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Quote Originally Posted by Myth View Post
    Hordaland:
    Cecil XIX

    Vestfold:
    Nightbringer
    Thanatos Eclipse
    slysnake*

    Denmark:
    Ignoramus
    slysnake*

    Nigel will participate but currently has not chosen a faction

    If Nigel goes for Hordaland and slysnake gets with Denmark (they have the best infantry in the game), then we can move forward. From what I've read, Berzerkers really tear things up on the battlefield. Try the different units out. My one campaign as Denmark I ended up doing what I usually do - I stared ARing my battles after the initial turns and focused on macro decisions like development, army logistics and raid targets. So I'm no expert on TLC lead battles.

    However, traits in this mod come very easily, especially for Danish generals. In about 4 battles you will have 10stars/10 dread because of the rather overpowered ancillaries and traits the game awards the Scandinavian factions. I don't see this as a particular problem however.
    Denmark it is for me then :)

  3. #3
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    I guess this leaves me for Hordaland.
    Since I have never played this mod and have no idea what the differences are, that is totally fine by me.

    Just as a word of caution: I have yet to install the mod and get it to run. Hope it is not causing issues, but you never know. I should be able to give it a go later this week.

    Edit:
    as I feared, I seem to be having some problem installing the mod.
    I install the mod version 3.05 and the patch 3.06 and both times it says "installed successfully", but I do not see an icon of the .exe or a desktop icon to start the mod (I do see the uninstall.exe all right).

    Maybe I am just to blind to see what I need to do. Do you remember, @Myth, what to do to get the mod started?
    Last edited by Nigel; 08-22-2012 at 21:22.

  4. #4
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Quote Originally Posted by Nigel View Post
    I guess this leaves me for Hordaland.
    Since I have never played this mod and have no idea what the differences are, that is totally fine by me.

    Just as a word of caution: I have yet to install the mod and get it to run. Hope it is not causing issues, but you never know. I should be able to give it a go later this week.

    Edit:
    as I feared, I seem to be having some problem installing the mod.
    I install the mod version 3.05 and the patch 3.06 and both times it says "installed successfully", but I do not see an icon of the .exe or a desktop icon to start the mod (I do see the uninstall.exe all right).

    Maybe I am just to blind to see what I need to do. Do you remember, @Myth, what to do to get the mod started?
    If you go to your Medieval 2 Total War\mods\Last_Kingdom folder, there should be a file called "executive." Opening that file starts the game. It's a windows batch file. You can make a shortcut to it for your desktop and rename it to whatever you want.
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  5. #5
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Quote Originally Posted by Nightbringer View Post
    If you go to your Medieval 2 Total War\mods\Last_Kingdom folder, there should be a file called "executive." Opening that file starts the game.
    Excellent. That worked.

  6. #6
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Due to extensive rule breaking in other games, slysnake will not be participating in Vikingetid. We have one more spot for Denmark.

    Are the rest of you guys ready with your starting rosters? Have you taken a look at the mod? I'll be going on vacation from the 5th of September until the 14th but getting started until then is a distinct possibility.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [TLC 3.06] Vikingetid

    Hordaland:
    Cecil XIX

    Vestfold:
    Nightbringer
    Thanatos Eclipse


    Denmark:
    Ignoramus

    We need two more players to get this game going! I'd ask the other patrons to please actively seek out players or invite guys who you know and you'd like to play with.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  8. #8
    Member Member slysnake's Avatar
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    Gillingham, Kent, England, UK.
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    Default Re: [TLC 3.06] Vikingetid

    Quote Originally Posted by Nigel View Post
    I guess this leaves me for Hordaland.
    Since I have never played this mod and have no idea what the differences are, that is totally fine by me.

    Just as a word of caution: I have yet to install the mod and get it to run. Hope it is not causing issues, but you never know. I should be able to give it a go later this week.

    Edit:
    as I feared, I seem to be having some problem installing the mod.
    I install the mod version 3.05 and the patch 3.06 and both times it says "installed successfully", but I do not see an icon of the .exe or a desktop icon to start the mod (I do see the uninstall.exe all right).

    Maybe I am just to blind to see what I need to do. Do you remember, @Myth, what to do to get the mod started?
    Also, did you download the additional files that were available? They were called 'D01' and D02' and from what I remember they just have to be in the same location as the set-up file when you install the mod..

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