
Originally Posted by
Fragony
Still have to play that Spec-Ops game, it sounds really interresting. Will be picking it up eventually. And I agree, if it's done cleverly I don't mind a game being edgie.
It's pretty brilliant in a number of ways, not the least of which is how they made it look like a boring military shooter on the surface but completely flipped that idea on it's head once you get more than 15 minutes into the game. Most people who dislike it, i feel, were expecting another game in which you shoot hundreds of people mindlessly without any semblance of story or atmosphere like a Call of Duty game. I don't think it's possible to not feel bad about some of the stuff you do in Spec-Ops. The whole experience is an uncomfortable and depressing one especially when you take into account just who you're fighting.
If I ever could point someone to a game that completely deconstructs its genre it would be that one. A masterpiece of design if I ever experienced one. It's only flaw is its short campaign. A well justified sale buy for sure.

Originally Posted by
Chaotix
Conviction had those interrogation mini games where there were different ways to break someone's face depending on what object you happen to be standing in front of.
Yes I remember some of those interrogation scenes. If I recall none of them were as over the top as twisting a knife with the use of a thumbstick, but then when taken in context, this next iteration doesn't seem like that big of a step. I will probably wait for more media around the games to surface to see how the game's design shapes up. I really disliked conviction, so if it's more of that I will probably pass.

Originally Posted by
Montmorency
One of the Punisher adaptations, was it?
Do you know the difference between justice and punishment?
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