I've gotten tired of my stealth/bow/sword Dark Elf character, after completing the earlier "main plot missions," some side stuff, and the Shivering Isles (in other words, I feel like I've played a full game with that character and am ready to try something else : p). I play with Obscuro's Oblivion Overhaul mod, which changes leveling. The difficulty remains similar with this mod, but NPCs no longer scale so dramatically as your character levels. This gives less incentive to slow your character's leveling by picking rarely used main skills, for fear of getting clobbered by Daedric-mace wielding bandits every time you go outside.
So here's my dilemma: I want to be well adapted for the Dark Brotherhood and Thieves Guild quests, but I don't want to rely on stealth in combat the way I had to last time. Too many situations come up where stealth isn't an option: many of the pitched battle missions in the main plot, for instance. Also, while bows are a delightful when you're sneaking up on bandits, killing things with them is often tedious (lots of back peddling and shooting), even with a stealth shot at the beginning.
So I'm thinking of this set-up:
High-Elf, Mage sign,
Strength and Willpower
Blade, block, restoration, alchemy, illusion, destruction, alteration.
I'm hoping that I will still be reasonably stealthy with illusion spells, and that blade and block with restoration will make me tolerably durable in combat.
Does this sound like a good idea? What character settings have you Oblivion players here at the Org found fun? Which have turned out boring?
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