Page 17 of 33 FirstFirst ... 713141516171819202127 ... LastLast
Results 481 to 510 of 971

Thread: Pirate Ship Mafia II [Concluded]

  1. #481
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by johnhughthom View Post
    Actually, I didn't realise there was a bandwagon against him at that point and voted him solely based on his post preceding mine. If you think that sounds odd, I generally catch up with a thread by reading backwards from the latest post. And, yes, that probably does explain a lot.
    And not just about your forum behaviour…
    Quote Originally Posted by Jolt View Post
    Sorry guys, was again inactive, this time due to Mass Effect 3. :P
    That be no excuse. Nay, there be no computers on board a wooden ship such as ours.
    Quote Originally Posted by BSmith View Post
    What do I get for 10 gold?
    A gun, clothes, and a motorcycle.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  2. #482
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by El Barto View Post
    A gun, clothes, and a motorcycle.
    A "motorcycle"? What be this foul contraption? A rapidly occurring series of recurring events? Er, I mean, go swab the poopdeck ye scurvy-ridden landlubber.

  3. #483
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: Pirate Ship Mafia II [IN PLAY]

    In other words, it will give him little of use for this game. Let's be a-swindling him.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  4. #484
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,546
    Blog Entries
    1

    Default Re: Pirate Ship Mafia II [IN PLAY]

    IMPORTANT ANNOUNCEMENT:

    Good news, everyone: I now have a job!

    The bad news for us is that I'm doing deliveries, which means there's no telling when I might be called away from the computer. The precise timing and relative speed with which I've been ending rounds and getting results out will most likely drop from here on out.

    You'll be seeing this immediately; because I'll be out when the round ends tomorrow, Night 3 is indefinitely extended until I specifically end it in the thread. I don't think it'll be more than a few hours late.

    Thanks for your understanding.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.

    Member thankful for this post:



  5. #485
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: Pirate Ship Mafia II [IN PLAY]

    I went through a similar change of schedules right through my last game, my counsel is that you reset the game setup to a 48/24 regular schedule at a time when it's very rare that you'll be doing stuff. Mine ended with update times at 10/11 PM and extensive use of the timer feature. Which, by the way, didn't work as had just been installed so I spent much time trying out different forms as a guinea pig until we got it working right.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  6. #486
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,546
    Blog Entries
    1

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Yeah, once I settle into a routine I'd imagine that the round end times, etc. will become less erratic. Hopefully that won't be too long.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  7. #487
    Liar and Trickster Senior Member Andres's Avatar
    Join Date
    Jul 2006
    Location
    In my own skin.
    Posts
    13,208

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Congrats on the new job GeneralHankerchief
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  8. #488
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by El Barto View Post
    Which, by the way, didn't work as had just been installed so I spent much time trying out different forms as a guinea pig until we got it working right.
    It worked fine, you were the only person having problems with it.

  9. #489
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
    Join Date
    Apr 2011
    Location
    Battening down hatches
    Posts
    3,342

    Default Re: Pirate Ship Mafia II [IN PLAY]

    I got a few complaints from other people, I saw my schedules just fine!
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  10. #490
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,546
    Blog Entries
    1

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Night 3 has ended, no more orders will be accepted.

    I will try to get everything done before I get called away, but no promises.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  11. #491
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    There's always the option of doing a quick "these are the results" writeup, then doing a more in-depth tale at a later point, as time permits. Yarr.

  12. #492
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    YARRR then folks won't read the game host's later, more eloquent and beautiful writeup.

    I might be a bloodthirsty (more like goldthirsty) pirate, but really, who says we can't appreciate art?
    #Winstontoostrong
    #Montytoostronger

  13. #493
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,546
    Blog Entries
    1

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Night 3

    Captain Zaccino had only started to nod off when he was awoken by the sound of someone trying to sneak in his quarters. Immediately his mind went to the gold. Nobody would be foolish enough to try to murder the Captain at night, and there was no other reason that somebody would try to break into his cabin. Zaccino rummaged through his bedside drawer, found his Captain's pistol, and simply pointed it at his treasure stash, waiting.

    Two minutes later, the entrant finally broke through. As expected, he went right for Zaccino's gold stash. For the first few seconds, Zaccino did nothing, trying to lull his would-be robber into a false sense of security. But after a while, he couldn't take it anymore. Using his free hand, the Captain lit a candle which illuminated his other hand, still with the gun in it pointed right at the thief.

    Taken totally by surprise, the thief uttered a very loud swear and swiftly exited the room, taking nothing. Zaccino wasn't able to get a glimpse of the thief's face, but the culprit's figure and the almost lawyerly way he swore pointed to only one possible suspect: TinCow.


    Elsewhere on the
    Presence, Diana Abnoba had decided that she too would be prepared for anyone trying to thieve her stash of treasure and spent the night in her bunk cradling her bag as hard as she could. Eventually she drifted off, but was woken up by someone trying to wrestle it away from her - a very bold move, but a futile one, as Diana had a death grip on her bag.

    Diana and her would-be thief silently wrestled for two minutes before the thief finally realized the folly of further effort, muttering something about "Divine protection" as he slunk away. Clearly, this had to be issaikhaan.


    DaveShack had been doing the same thing this night on the
    Presence that he had been doing every night: absolutely nothing. The man had apparently evolved beyond the need to take care of certain bodily functions such as sleep and eat and even talk, for he had done nothing of the sort since the raid on the Spanish Treasure fleet. Instead, he just... stood out there on the decks, staring out at the sea.

    For the first few days, this behavior was viewed with some amusement, and an enterprising thief or two had used this zombielike behavior to steal some gold from DaveShack's treasure stash. On this night, however, DaveShack's use to the crew would run out - after one final time being taken advantage of, of course.

    Four sailors emerged from below decks and saw DaveShack in his usual spot, unmoving, completely not registering anything that would happen. This would be the easiest kill of their careers. They walked right up behind Dave and started slashing away with their cutlasses, leaving nothing to chance. Still without any sort of reaction from DaveShack, they finally dragged him to the edge of the ship and pushed him overboard.

    The four sailors went back below decks, smirking. Meanwhile, DaveShack would soon find that he did, in fact, need oxygen to survive, as the crushing depths of the Atlantic would soon claim him forever.


    A few hours later, two separate sailors were being dangled off the edge of the
    Presence. It was unclear whether their fear or their pain was greater, as each sailor was gripped only by the hair. Naturally, it did not take long for them to start begging for mercy from their tormentors.

    "Please, why do you do this? What do you want from us?! Stop this madness, mateys!"

    The two above decks merely laughed. "Save you? You have violated every law known to man. You have forsworn your national origin in favor of the black flag and now live in a lawless, ruthless, and Godless society. You steal from His Majesty Philip of Spain and you expect there to be no consequences? Why should we do anything to spare either of you?"

    A pause. Then...

    "Because we want to live!" one of them screamed. The other nodded vigorously in agreement. "We see the error of our ways, senors! We will join your side, please, just bring us back overboard!!!"

    One Guardacosta agent looked to the other. "Yes, I think that will serve," he said, and they both lifted their victims up (still by the hair). "By the power vested in us as agents of King Philip V, we hereby offer you two Letters of Marque in exchange for your service against Spain's enemies. Keep in mind that if you ever defy the crown again, you will be dropped *all the way* overboard."


    That morning, Captain Zaccino emerged from his quarters to begin the day's vote proceedings as usual. "Be at heart, mateys, the number o' kills last night dropped from three to one. In addition, we will begin to get results back from the dead starting tomorrow morning. Keep it up, lads, and we be puttin' all this nonsense behind us!"

    There was some mild applause, and then the voting began once again.



    OOC: Thank you for your patience.

    RULE CHANGE: Because of the potentially game-breaking nature of being intentionally caught stealing treasure, I am instituting a new rule where if you are caught stealing three times, you are automatically lynched. This rule change is *not* retroactive, meaning that TinCow and issaikhaan's "caught stealing" counter is at zero just like everyone else's.

    It is now Day 4! Voting will last until Saturday, October 6th, at 23:59 US Eastern time.



    Feedback PMs incoming, hopefully I won't be interrupted while sending them out.

    ~~~~~~~~~~~~~~~

    Attacked: TinCow (n1), Makrell (n2), issaikhaan (n2)

    Killed: Arjos (n2), Xenoneb (n2), Choxorn (n2), DaveShack (n3)

    Walked the plank: Montmorency (d2), Makrell (d3)

    Souls aboard: 29
    a completely inoffensive name
    Andres
    Askthepizzaguy
    autolycus
    BSmith
    Buddhafish
    Captain Blackadder
    Chaotix
    Diana Abnoba
    Double A
    edse
    El Barto
    God Emperor
    Ironside
    Ishmael
    issaikhaan
    JoanK
    johnhughthom
    Jolt
    Kagemusha
    Kaiser Friedrich III
    Lyra
    Memnon
    NinjaCow64
    Thermal
    Tiaexz
    TinCow
    Visorslash
    Zaccino
    Last edited by GeneralHankerchief; 10-05-2012 at 23:33.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  14. #494
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Shocking behavior from TinCow. No one steals from the Captain and gets away with it.

    Although this seems to point to TinCow and khaan almost assuredly being town, if they were caught stealing instead of offering Letters of Marque.

  15. #495
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
    Join Date
    Feb 2009
    Location
    Moonwell Pass
    Posts
    4,606
    Blog Entries
    4

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Now I'm not totally sure about this because I didn't understand all the events of the night before last, but it looks like what happened with Makrell wasn't an anomaly (someone who fails to steal gets their name revealed or something along those lines), though I will grant that he was acting incredibly weird to begin with.

  16. #496
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    No. Makrell is listed as attacked, while Diana and I are not listed in such a manner.

  17. #497

    Default Re: Pirate Ship Mafia II [IN PLAY]



    5 Guardacosta - though there's still hope one of the dead was the godfather.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


    Spoiler Alert, click show to read: 



  18. #498
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
    Join Date
    Mar 2006
    Location
    On a pirate ship
    Posts
    12,546
    Blog Entries
    1

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Got called away, there may be a delay in your feedback PM if you haven't received one already.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  19. #499

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Minimum of 4 mafia. Most likely 5. That's certainly not good. Also, the power for two nightkills is now in the power of the mafia.

  20. #500
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by Zaccino View Post
    Shocking behavior from TinCow. No one steals from the Captain and gets away with it.

    Although this seems to point to TinCow and khaan almost assuredly being town, if they were caught stealing instead of offering Letters of Marque.
    Yay!

    I figured this move would be beneficial.

    RULE CHANGE: Because of the potentially game-breaking nature of being intentionally caught stealing treasure

    Obvious gamebreaking idea is obvious. Still, we got some data.
    Last edited by Askthepizzaguy; 10-06-2012 at 00:21.
    #Winstontoostrong
    #Montytoostronger

  21. #501

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by Askthepizzaguy View Post
    Yay!

    I figured this move would be beneficial.

    Obvious gamebreaking idea is obvious. Still, we got some data.
    Unless (unlikely) that they can steal as well as perform their regular action. I doubt it though.

    In this case, the roleblock of Ishmael isn't supportive of any particular theory. In the next few nights, a repeated roleblock might have an effect.

  22. #502
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Ishmael wasn't blocked last night, anyways.

  23. #503
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Suspects list


    Lowest risk:

    Diana Abnoba- Protecting her gold last night, as the writeup says.
    issaikhaan- stealing gold last night from Diana
    TinCow- Stealing gold last night from Zaccino
    Zaccino- Unconvert-able while Captain, and protecting his gold last night from Tincow
    Askthepizzaguy- I can be found stealing treasure two nights ago. The person I stole treasure from is still alive. I can tell you who I stole from and how much treasure. They can confirm.
    BSmith- unconvert-able while Quartermaster [before first letters of Marque, so cannot be a convert]
    NinjaCow64- unconvert-able while First mate [before first letters of Marque, so cannot be a convert]


    Next:
    Members of the Four Horsemen while they were doing the kill were not investigating or converting. Not completely bulletproof but something other than zero.
    Four Horsemen: Chaotix, etc, etc, ACIN?


    Remainders: [meaning: SOMEONE IN THIS GROUP NEEDS TO BE LYNCHED]

    Andres
    autolycus
    Buddhafish
    Captain Blackadder
    Double A
    edse
    El Barto
    God Emperor
    Ironside
    Ishmael
    JoanK
    johnhughthom
    Jolt
    Kagemusha
    Kaiser Friedrich III
    Lyra
    Memnon
    Thermal
    Tiaexz
    Visorslash
    #Winstontoostrong
    #Montytoostronger

  24. #504
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    If you lynch randomly from that group, odds are near 1:4 that you hit a Guardacosta today. That's pretty decent.
    #Winstontoostrong
    #Montytoostronger

  25. #505
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Beskar was blocked last night, so while he could be a convert, he's not an original.

    Waiting on scan results for two others on that list...

  26. #506
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Three originals, two offering letters of marque, so.... are we overlooking something? The third could have been doing whatever.

    Unlikely they were doing anything besides investigating, the head guy is too important to get involved in vigilantism (might get asked to do it every night and then they're boned) and we know for sure the other two were offering letters.

    So that means it's extremely improbable that the folks with alibis are originals.
    #Winstontoostrong
    #Montytoostronger

  27. #507

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by Zaccino View Post
    Beskar was blocked last night, so while he could be a convert, he's not an original.

    Waiting on scan results for two others on that list...
    Could be Lieutenant though.

  28. #508
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Every member of the Four Horsemen is highly unlikely to be an original Guardacosta, upon further reflection.

    1) Busy last night, (I take it)
    2) Would be expected to vig kill over and over. Not good for the starting Spanish.

    Since we win with just the starting Spanish caught, I'm ignoring converts except for the case of who cannot be a convert due to game limitations.

    Since the Four are at least partially public, they can police their own and should be able to form a voting bloc to prevent their deaths.

    Also glad to see an inactive dead. Good choice by the Four.


    edit- and yes, he could be Lieutenant. But, eliminating him as an option for the other two is still useful data.

    Our best lynches are folks who can possibly be any of the three starting Spanish, for greatest odds of success.
    #Winstontoostrong
    #Montytoostronger

  29. #509
    winston 4 champs Member Zack's Avatar
    Join Date
    Apr 2010
    Posts
    5,081

    Default Re: Pirate Ship Mafia II [IN PLAY]

    *looks back at rules*

    The Spanish lieutenants can:

    • kill working in pairs
    • offer a Letter of Marque by themself
    • able to "hide flawlessly in protection groups," whatever that means (just that they can participate in group actions?)



    The Spanish officer can:

    • do everything the lieutenants can
    • scan two peeps per night to determine susceptibility



    Spanish converts can:

    • same as lieutenants


    Note: The Spanish automatically lose if all three originals are killed.


    With that in mind, the following seems pretty clear:

    • The original Spanish lieutenants were working in protection groups and/or stealing the first two nights, since there were no mafia kills either of those nights and they are able to "hide flawlessly in protection groups"
    • The Spanish officer has been acting on his own every night. This eliminates a lot of people.
    • The lieutenants were recruiting last night.
    • The converts can be anyone except myself and my officers, even people like TinCow and Diana who were publicly stealing gold.
    • Eliminating the three original Spanish is our focus. Killing off converts is nice, but ultimately a distraction.

  30. #510

    Default Re: Pirate Ship Mafia II [IN PLAY]

    Quote Originally Posted by Askthepizzaguy View Post
    Every member of the Four Horsemen is highly unlikely to be an original Guardacosta, upon further reflection.

    1) Busy last night, (I take it)
    2) Would be expected to vig kill over and over. Not good for the starting Spanish.

    Since we win with just the starting Spanish caught, I'm ignoring converts except for the case of who cannot be a convert due to game limitations.

    Since the Four are at least partially public, they can police their own and should be able to form a voting bloc to prevent their deaths.

    Also glad to see an inactive dead. Good choice by the Four.


    edit- and yes, he could be Lieutenant. But, eliminating him as an option for the other two is still useful data.

    Our best lynches are folks who can possibly be any of the three starting Spanish, for greatest odds of success.
    Lurker kill squad. One can hope.

    There are a lot of us who can be possibly starting Spanish, I'd be inclined to take JHT off that list though.

Page 17 of 33 FirstFirst ... 713141516171819202127 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO