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Thread: Pirate Ship Mafia II [Concluded]
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Visor 19:45 10-11-2012
I'll reveal my results in the QT. Vote: No Lynch

Well, if thry're dead, I suppose I have to ask you Zaccino, will you step down, so I can win as well? Consider all my gold yours if necessary.

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autolycus 19:48 10-11-2012
Well, that wraps that up. Vote: No lynch

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edse 19:49 10-11-2012
We could lynch Visorslash today and spend the nights robbing and killing inactives... not that I'm greedy but I am

edit: Asch, I thought the game would be over if there were no lynch, seems like we have a whole night of looting ahead of us anyway.

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GeneralHankerchief 19:51 10-11-2012
All feedback PMs have been sent out. I have a few gold transfer issues still to deal with, I'll get to those shortly.

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TinCow 19:54 10-11-2012
Originally Posted by edse:
We could lynch Visorslash today and spend the night robbing and killing inactives... not that I'm greedy but I am
If we've won, we need to actively not kill anyone tonight, otherwise the game won't end:

Originally Posted by GeneralHankerchief:
If there is a Presence victory, the game will end the first night there are no kill attempts after all outside threats have been eliminated.


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edse 19:56 10-11-2012
Originally Posted by TinCow:
If we've won, we need to actively not kill anyone tonight, otherwise the game won't end:
It was meant to be nights, kill one inactive each night while we rob the rest of them.

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TinCow 20:03 10-11-2012
Originally Posted by edse:
It was meant to be nights, kill one inactive each night while we rob the rest of them.
But the very act of killing someone would keep the game going even if we've won. We need to abstain from killing anyone tonight. If the game is still going after that, then we know we're not finished.

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BSmith 20:03 10-11-2012
vote: No Lynch

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God Emperor 20:29 10-11-2012
Vote: No lynch .. seems a bit pointless that we need to vote no lynch though (from a game-mechanic perspective)

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Andres 20:38 10-11-2012
Vote : No Lynch

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Ironside 21:00 10-11-2012
Vote: No Lynch

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Ishmael 21:55 10-11-2012
Well, uh....that was rather anticlimatic.

vote: No lynch

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El Barto 23:16 10-11-2012
Scurvy Spaniards be dead! Long live Captain Zack!
Originally Posted by edse:
Which one of Jolt and Double A did the group that wasn't Diana's kill?
JoanK, El Barto, Diana Abnoba, Tiaexz, Captain Blackadder, and NinjaCow attacked Jolt, if that's of any use.
Originally Posted by Zaccino:
To be fair, Diana consistently asked me for orders.
She did, she was converted along the way and had to keep the pretense.
Originally Posted by TinCow:
If it was Double A, it'll be amusing. Diana's own comments about his activity in previous rounds was a large reason of why we targeted him.
It… was. Double A screwed with our Lyra nightkill attempt, and Diana was very peeved at this. Killing non-Spaniards would've been a pretty good cover, eh? Ye captain later came saying that it would be provable that this Lyra not be Spaniard, and Diana didn't press the kill on yon battery-named fellow.
Originally Posted by TinCow:
But the very act of killing someone would keep the game going even if we've won. We need to abstain from killing anyone tonight. If the game is still going after that, then we know we're not finished.
The GM did mention possible secret roles, and methinks this GM is interested in placing wine in front of people.

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El Barto 23:17 10-11-2012
Oh and, vote: No Lynch.

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Zack 23:20 10-11-2012
Originally Posted by El Barto:
The GM did mention possible secret roles, and methinks this GM is interested in placing wine in front of people.
I know of at least three players who are neither vanilla townie nor Spanish, and potentially five. Two, and potentially three are still alive; however, none of them should hinder the game from ending.

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JoanK 23:30 10-11-2012
Wow, that was... unexpected. Clearly, I was the one on the nest.

Vote: No Lynch

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El Barto 23:37 10-11-2012
Originally Posted by Zaccino:
I know of at least three players who are neither vanilla townie nor Spanish, and potentially five. Two, and potentially three are still alive; however, none of them should hinder the game from ending.
Let's hope that this be true, captain.

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a completely inoffensive name 00:32 10-12-2012
Lol, 4 horsemen win the game for everyone.

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Zack 00:39 10-12-2012
Originally Posted by a completely inoffensive name:
Lol, 4 horsemen win the game for everyone.
Actually, I don't think you guys killed anyone except townies, and your leader was Spanish. So not really.

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El Barto 00:41 10-12-2012


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Beskar 01:46 10-12-2012
Originally Posted by Zaccino:
Actually, I don't think you guys killed anyone except townies, and your leader was Spanish. So not really.
Explains everything, Chaotix was scum again and worried I would catch him out, so he night killed me.

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Chaotix 01:59 10-12-2012
Nah. You just seemed like a safe kill, what with all the praise you got from ATPG despite never working with him directly. I figured you were in with him and Visorslash on the mutiny plan. Also Visorslash was likely protected, so couldn't kill him.

I did notice the meta-aspect of it after the fact though.

In the end it must be said: Tiaexz and ATPG are my mortal and eternal enemies. Even if I wanted to work with them, the winds of fate always drive us to opposite sides.

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El Barto 02:07 10-12-2012
Originally Posted by Chaotix:
In the end it must be said: Tiaexz and ATPG are my mortal and eternal enemies. Even if I wanted to work with them, the winds of fate always drive us to opposite sides.
We need dramatic music for this.

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Double A 02:36 10-12-2012
Originally Posted by TinCow:
If it was Double A, it'll be amusing. Diana's own comments about his activity in previous rounds was a large reason of why we targeted him.
I was playing video games.

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El Barto 02:53 10-12-2012
Have ye the attention span required to play through all that time?

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NinjaCow64 03:02 10-12-2012
Ack! Gard game eddery 'un! Lit harp thart id all thar 'panidards arrrrrrrr dard!

Vote: No Lynch

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Double A 04:11 10-12-2012
Originally Posted by El Barto:
Have ye the attention span required to play through all that time?
I only lose interest with strategy games, and only in the late game where I can kill anyone within five minutes. Empire building is easy, but holding it together while I conquer the other half of the world is just a pain in the ass.

Anyway, I was playing Cave Story.

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El Barto 04:34 10-12-2012
Originally Posted by Double A:
Cave Story.
What be this?

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Captain Blackadder 04:49 10-12-2012
Why are we voting no lynch?

If the game is still going on shouldn't we lynch Visorslash in case he is lying about his VC? Or will we do that tomorrow if the game still continues?

Vote: No lynch

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GeneralHankerchief 04:50 10-12-2012
ANNOUNCEMENT:

I know I've said things that conflict this both in the rules and in private to people, but the sentiment seems to be that things are winding down, and I don't want the game to drag out unnecessarily. Therefore, after this phase ends, there will be one final night phase, at which point I will officially conclude the game regardless at what happens. Want that one last shot at increasing your gold total? Enact revenge on somebody? Just hold onto what you've got? You have one more night to do it.

Following this, I will do my usual epilogue/final gold tally/role disclosure, at which point I want to open things up to a general discussion of mechanics and possible improvements for Pirate Ship Mafia III.

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