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Thread: EB II/III on the shogun 2 engine?

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  1. #1
    Barcid General Member [cF]HanBaal's Avatar
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    Default Re: EB II/III on the shogun 2 engine?

    probably not on the right topic but i really hope RTW2 is moddable enough coz it will already be a great game to start with. According to the latest official info we will have a 700 units + limit and probably more room for factions than ever before. I'll copypaste a post i put on the rtw2 forums.


    For those who didn't notice we have been geting more official details here:
    http://www.twcenter.net/forums/showthread.php?t=548136

    Hello all,

    Apologies for the delay since the last update to this thread I have been away on holiday.
    Looking at the response to my interview in the latest Rally Point episode I thought I would respond to some of the questions that people had after it.

    Q. Are there really going to be around 700 units in Rome II?
    A. Yes, with all the land units, mercenaries, auxiliaries, artillery and ships there will be around 700 units in Rome II.

    Q. How much does the unit list and the look of units vary across the map?
    A. Whilst there are areas where there will be similar units (siege engines with different looking crews for different cultures) we really want to emphasise the variety in the time period Rome II covers.

    An example of this would be to compare the unit rosters we will have for the Germanics and the Gauls. They both have unique unit lists, and whilst there are some similar missile units and low level spearmen, they are big differences as well. Visually they will also look very different, armour and helmets being very rare for the Germanics and fairly common for the Gauls, different hair styles, different shield shapes and patterns etc.

    Q. I bet most of those are DLC units aren’t they?
    A. No that is the number that will be in the game when it launches.

    Q. As the Greek cities are not going to be a single faction anymore but broken up into various different factions, will same be true of other factions from Rome II such as the Gauls or Britons.
    A. There will be a lot of factions in the game and yes factions that were previously grouped together as one such as the Gauls will be split up into many tribes along with other cultural groups such as the Iberians, Britons etc.
    Unit Design Lead on the Total War team.
    These are GREAT news. Iberian,gallic,germanic tribes represented individually with plenty unique units for each faction. For all EB fans and history fans this is great!!
    "I swear so soon as age will permit I will use fire and steel to arrest the destiny of rome" - Hannibal Barca at the age of 9, ca238BC

    "Against those who have incurred the wrath of God" - Genseric, King of the Vandals, ca455CE, replying to his helmsman whither he should steer. His fleets now yearly sailed from his new capital Karthadast. The whole of Africa, Sicily, Sardinia, Corsica and the Balearic Islands quickly fell in his hands. Then he sacked Rome. For 14 days and nights Genseric pillaged the city and returned to Karthadast, carrying much booty and many thousand captives, the empress and her two daughters. The city and the people were spared. Yet, they are the 'vandals'.

  2. #2
    Member Member I_damian's Avatar
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    Default Re: EB II/III on the shogun 2 engine?

    Quote Originally Posted by [cF]HanBaal View Post
    These are GREAT news. Iberian,gallic,germanic tribes represented individually with plenty unique units for each faction. For all EB fans and history fans this is great!!
    I agree. All of a sudden 2013 looks like it's going to be a completely awesome year for PC gaming. If they give us all that and just resist Hollywoodizing the Romans, Egyptians and western "barbarians" then I'll be in video game heaven.
    EBII has finally released. All hail the EBII team!

  3. #3
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: EB II/III on the shogun 2 engine?

    Quote Originally Posted by I_damian View Post
    I agree. All of a sudden 2013 looks like it's going to be a completely awesome year for PC gaming. If they give us all that and just resist Hollywoodizing the Romans, Egyptians and western "barbarians" then I'll be in video game heaven.
    Between Rome 2, Company of Heroes 2, EBII, and most likely Mount and Blade 2, yes, it's gonna be a knockout year [of the twos :D].
    Last edited by DaciaJC; 10-06-2012 at 16:33.
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  4. #4

    Default Re: EB II/III on the shogun 2 engine?

    Too bad the world ends in dec/2012 ;)

    I am glad with the confirmation that developers will first focus on completing eb2 for medieval 2 total war. Still hoping they will somehow give us the "demo" version of the game.

  5. #5

    Default Re: EB II/III on the shogun 2 engine?

    Anyone else watched the full Siege of Carthage vid yet? Yes, this new engine looks pretty but in all honesty, the Medieval engine is far more suitable for the realities of war in the EB timeframe. And that's saying something...
    As for their visual accuracy, I think the first few seconds of the video says it all -_- The rest is full of lazy inaccuracies.

    At this point there's still time, but I'm thinking it's a no hoper.
    X3 From The Blacksmith, d'Arthez and The King for my Keltoi reproductions and dressing up.

    I'm always around here lurking in the shadows; not as easy as it sounds when wearing this much shiny iron :)

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