How exactly do I change the color of the armor?
How exactly do I change the color of the armor?
Ok, I'm not too bothered then. Extra character customization options seem to be standard pre-order bonuses these days, so I don't think it's particularly bad. I didn't even really care until Pape mentioned his color-coding scheme for easier specialist identification. That sounded like a really good idea to me, which is why I asked.
It's useful in the aliens turn. However as this is turned based it doesn't create a disadvantage as long as you look around at the start of your turn. I think they should have released at least the first third of the colour schemes.
Finished the terror mission, 10 Aliens killed, 8 civilians killed, 2 Soldiers WIA and 3 walked away. Yay for carapace! I now with my squad rotation have a Lt. 4 birds are being built and I will be building two more uplinks to form a block of four.
I'm saving all my alien autopsys for when I put two birds above South America... This should auto unlock them. So right now research is on getting some weapons to go along with the armour.
Does anyone find a use for the more upgraded versions of the power room or satellite nexus, when you can just get to a steam area for power or link satellite up-links together? I only ever built one nexus...it was expensive and getting enough satellites and materials was just a pain.
The Psy lab remains the most unlikely building I thought I would have a use for...until I saw how OP some of the psy ability's can be. Even the most basic attack saved my bacon, when we run out of ammo and couldn't waste a turn reloading.
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