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  1. #11
    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
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    Default Re: New X-COM game on the horizon...

    Quote Originally Posted by TinCow View Post
    Ok, I have a complaint. There should be an easier way to transfer loadout items from inactive soldiers to those who are on your mission list. It's annoying to have to find the inactive soldier with the item you want, load them up, remove the item, load up the soldier you want, and then equip the item. I cannot find any in-game reason to have more than one squad's worth of any item, other than the convenience of not having to do this item swap dance, and money is so tight that I need to save every credit I can. That means not buying more equipment than I need.
    Yes, it does have a number of UI quirks. For instance, would be nice to have easy access to a soldier's stats on the battlefield, especially will, without having to go into the info panel. Also, a tooltip over the ability icons would be handy. Not being able to ghost after selecting run and gun is strange, but have now trained myself to do it in the right order. Having to remember to rearm a newly constructed Firestorm after transfer is annoying, I often forget and then only have avalanche missles on hand when a UFO is detected. I also don't understand when you get the alien spotted sound during a movement but if you can't see it from where you end up you don't get any information about where it was. A little map would be great as well.

    Edit: But for me the biggest issue by a country mile is controlling your soldiers movement when the terrain has different levels, especially larger ships. It's a real pain to have to get the right zoom and rotation settings to allow to move where you want to go...
    Last edited by therother; 10-16-2012 at 15:51.
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