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Thread: New: developers video diary! (siege of carthage and Lusted)

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  1. #1
    In the shadows... Member Vuk's Avatar
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    Default Re: New: developers video diary! (siege of carthage and Lusted)

    Sieges should only be won when the defenders surrender or die (or possibly drop below both a minimum number and a certain troop ratio). There also should not be a time limit to the battles. That would be much more realistic and make the battles less of dancing around and more decisive.
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  2. #2
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: New: developers video diary! (siege of carthage and Lusted)

    you can turn time limits on or off. technically i agree there shouldnt be a timelimit but i usually keep it on because sometimes stuff bugs up or goes into some kind of stalemate and then u really wish there was a timer :P

    and technically by taking these keypoints you force the defenders to surrender. if you siege a city, attack and take the walls, the plaza and whatever important point and hold it for a certain time (probably a similar timer like in rtw) then you should win the battle, the defenders dont have something left to fight for.
    Last edited by The Stranger; 12-22-2012 at 03:12.

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