Results 1 to 30 of 88

Thread: Morrowind - after Oblivion and Skyrim?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lurker Member Mongoose's Avatar
    Join Date
    Apr 2005
    Location
    USA
    Posts
    1,422

    Default Morrowind - after Oblivion and Skyrim?

    Okay, so I started with Oblivion, and thought it was okay, but not great. I liked the open world but found the setting and most of the quests bland. Then I got Skyrim, which I liked playing a lot better because I loved the game world and found the quests engaging (well there are still a lot of bland ones, but on average it's a massive improvement from Oblivion). Varied dungeons that weren't just really obvious copies was nice, and the better graphics helped too.

    From what I've heard, Morrowind also has a cool setting, but I've also heard it has bad controls and an even worse combat system than Oblivion and Skyrim. And of course it's about a decade old, so the visual aspect is pretty dated; I value gameplay over graphics, but in an exploration game, graphics do count.

    The Org usually has pretty good taste and judgement, I find, and I know there are some ES people on here, so -EDIT: this got cut-off and should read: I was wondering - has anyone else played Skyrim, and then tried Morrowind, or looked at Morrowind again after the later games? If so, was it fun or were there issues that were hard to get past?
    Last edited by Mongoose; 01-09-2013 at 18:07. Reason: Part of my post got cut off for some reason

  2. #2
    Member Member Cornelius's Avatar
    Join Date
    Jan 2013
    Location
    Pretoria, South Africa
    Posts
    5

    Default Re: Morrowind - after Oblivion and Skyrim?

    Hi, I agree with you 100%. Oblivion was rather average. Skyrim rocks balls due to a great storyline and you get to fight dragons! I started off on Morrowind back when the original Xbox was still riding high. It utterly rocked my world. I had never experienced a game that gave you such a vast world to explore and so much freedom to do it with. I dont want to give away too much as just thinking back about discovering parts of the story gives me goosebumps. Your choices mattered.

    Spoiler Alert, click show to read: 
    Like having to choose between the thieves and fighters guild.


    I spent months playing that game. Ruining 2 controllers with a smile. It might not match up to the later games with regards to graphics but it still is a beautiful world with wonderfully designed settlements, towns and cities. A legion of characters and enemies, many of who will be familiar to you after playing the sequels. After 3 months of playing the original Morrowind I saw the Collector's Edition with the Blood Moon (or something like that) and another (can't remember) expansion which just plugged-in to the main game seamlesly. (for me anyway) Like any game there were a couple of bugs and annoying bits but nothing that stood out (except running around with tons of repair hammers). Many more spells and potions (you could fly damnit!) Melee moves (granted hack slash and thrust but still). Have I raved about the storyline? Anyway *RAVE *RAVE *RAVE. Morrowind is the grand daddy of the modern RPG. Do youself a favour and play it, play it all. I hope my ramblings have done the game justice and swayed you to play it and love it as much as I did. In fact, I might just start again...

  3. #3
    master of the pwniverse Member Fragony's Avatar
    Join Date
    Apr 2003
    Location
    The EUSSR
    Posts
    30,680

    Default Re: Morrowind - after Oblivion and Skyrim?

    Oblivion doesn't NEARLY has such an interested setting as Morrowind, Morrowind has an unmatched sense of wonder. With a few mods it supposedly looks just as good as Skyrim.

  4. #4
    Member Member Cornelius's Avatar
    Join Date
    Jan 2013
    Location
    Pretoria, South Africa
    Posts
    5

    Default Re: Morrowind - after Oblivion and Skyrim?

    If you do decide to acquire Morrowind, check out this link http://morrowind2009.wordpress.com/
    Last edited by Cornelius; 01-09-2013 at 12:55.

  5. #5
    Mr Self Important Senior Member Beskar's Avatar
    Join Date
    Feb 2008
    Location
    Albion
    Posts
    15,930
    Blog Entries
    1

    Default Re: Morrowind - after Oblivion and Skyrim?

    I personally feel Morrowind was a product of its time, but if you put it up against Skyrim, it completely falls short. The controls and graphics will impact hard, the lack of dynamic characters is another as towns are populated by statues. I cannot honestly play Morrowind now and get into it, the whole impact is too jarring. A lot of praise is nostalgia, it is down to whether or not you can sit yourself through an old game and whether or not it would bother you.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  6. #6
    Bureaucratically Efficient Senior Member TinCow's Avatar
    Join Date
    Mar 2004
    Location
    Washington, DC
    Posts
    13,729

    Default Re: Morrowind - after Oblivion and Skyrim?

    Morrowind may well be difficult after Skyrim. It is a superb game, but it has major flaws. More flaws than Skyrim, I believe, and I think that playing it after Skyrim will have an impact. It's not the graphics, but more so the character system. Skyrim did some very clever things to the ES system that really made the game very fun, such as flat leveling and perks. Morrowind utilizes an exceptionally annoying leveling system that made it difficult to develop a character if you chose your starting skills 'poorly.' In fact, it was so counter-intuitive that it was often better to pick starting skills as those you wouldn't be using. The magic system is also very different. While I preferred Morrowind's spell system, the lack of regenerating mana (except on sleep) was crippling for a starting character and pretty much prevented someone from playing as a pure mage. At the same time, while Morrowind had far more skills, many were useless and uninspiring. Some were useless in Skyrim as well, but Skyrim also added Smithing, which was so well done that it would be sorely missed going back.

    That said, Morrowind's story and 'world' are superb, and many will still say they're better even than Skyrim's. The use of text instead of just voice acting means that there is a lot more depth to the stories and a lot more information about the world. If you don't mind a lot of text, Morrowind would be great, but if you don't like it or would just skip over it then that aspect wouldn't be a bonus for you.

    I'd say give it a try (heavily modded to improve the graphics and remove some of the character annoyances) and see if you like it. If you can't stand it after a few hours, just drop it.


  7. #7
    master of the pwniverse Member Fragony's Avatar
    Join Date
    Apr 2003
    Location
    The EUSSR
    Posts
    30,680

    Default Re: Morrowind - after Oblivion and Skyrim?

    Quote Originally Posted by Tiaexz View Post
    I personally feel Morrowind was a product of its time, but if you put it up against Skyrim, it completely falls short. The controls and graphics will impact hard, the lack of dynamic characters is another as towns are populated by statues. I cannot honestly play Morrowind now and get into it, the whole impact is too jarring. A lot of praise is nostalgia, it is down to whether or not you can sit yourself through an old game and whether or not it would bother you.
    Modders supposedly fixed all that. Skyrim is absolutely a better game in many ways, but Morrowind just has a more interesting setting, really feels like a world with thousands of years of history.

  8. #8
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
    Join Date
    Mar 2005
    Location
    Netherlands
    Posts
    5,812

    Default Re: Morrowind - after Oblivion and Skyrim?

    Quote Originally Posted by Tiaexz View Post
    I personally feel Morrowind was a product of its time, but if you put it up against Skyrim, it completely falls short. The controls and graphics will impact hard, the lack of dynamic characters is another as towns are populated by statues. I cannot honestly play Morrowind now and get into it, the whole impact is too jarring. A lot of praise is nostalgia, it is down to whether or not you can sit yourself through an old game and whether or not it would bother you.
    I haven’t played Skyrim so I wouldn’t know about that, but in Oblivion I wasn’t that impressed by the general NPC behavior that was supposed to simulate daily life. The dialogue lines that NPC’s randomly exchange with eachother are inane and extremely repetitive. That shops are only open during certain hours I can tolerate and understand, but what really bugged me was that certain trainers wander off so that it’s extremely hard to find them during “open hours”. That people will sometimes exchange rumours about quests that the player has completed was a nice touch, but merely adds to the feeling that Cyrodil is an extremely small world.

    There’s a mod for Morrowind that makes shop close at night, if that’s your thing, and also a mod that adds a lot of generic NPC’s (townspeople, traveling merchants, bounty hunters, etc) which spawn randomly in cities and disappear after a while. It was fittingly called Morrowind Comes Alive, I think.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO