Results 1 to 30 of 88

Thread: Morrowind - after Oblivion and Skyrim?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: Morrowind - after Oblivion and Skyrim?

    Quote Originally Posted by TinCow View Post
    No, you clearly don't know. I have heavily modded every single Bethsoft game from Morrowind to Skyrim, including the Fallout franchise. Without exception it is the mods that turn the base games into proper masterpieces. They fix issues (that probably don't actually exist), add new content (that sucks), remove annoyances (not everyone agrees with that), increase difficulty (unnecessary), encourage exploration (what kind of lazy turd needs that?), etc. It's true that most mods are tiny things and many are pathetic and not worth using, but there are always some towering works that dramatically improve the game. For example, Oscuro's Oblivion Overhaul for Oblivion or Project Nevada for FO:NV. For all Bethsoft games, I play the game once through with no mods (except UI to fix consolitis). After that I never play any of them again unmodded.
    And that's why all the mods suck. The bigger ones are in fact the worst offenders of being useless drivel.
    Last edited by lars573; 01-15-2013 at 19:22.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO