Results 1 to 30 of 38

Thread: [SS 6.4 Late] Hundread Years War - Deathmatch game

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Norse Uikikr Member Mithridate's Avatar
    Join Date
    Oct 2011
    Location
    Northern Sweden
    Posts
    674

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    Ill post pics and type stuff now and then, not as much as usual prolly but still^^ got a lot of turns to play on the TWC but ill get to this soon.

  2. #2
    Norse Uikikr Member Mithridate's Avatar
    Join Date
    Oct 2011
    Location
    Northern Sweden
    Posts
    674

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game


    Good luck Myth, may fortune stand with the courageous
    Spoiler Alert, click show to read: 
    Lyrics:

    Now the hour has come at last
    The soft and fading light
    Has crossed the west horizon
    And has bidden us goodnight
    And what a lovely night it is
    To walk a moonlit field
    To see the softer shades
    That are by starlight now revealed

    So why is it that now,
    When all is quiet and at rest
    When candles glow and all the world
    Is at its very best
    The ponies of Equestria
    Should lock themselves away
    To shun the moon and wait instead
    For Sister's sunny day?

    In umbra Luna est (the moon is in shadow)

    Am I so wrong to wish that they
    Would see things like I do?
    And am I so wrong to think
    That they might love me too?
    Why shouldn't they adore me?
    Is it not within my right?
    I'll not be overshadowed!
    Mine is not the lesser light!
    I've waited long enough now
    For them all to come around
    And though the Sun may plead and threaten,
    The Moon will stand her ground

    And all will know the wonder
    Of my dark and jeweled sky
    When all the world is wrapped
    In an eternal lullaby
    So say goodnight at this,
    The final setting of the sun
    Tomorrow dawns in darkness
    The nighttime has begun!
    England shall be mine^^ War declared

    Edit: Attacked a ship of yours. Posting screen shortly
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ship.png 
Views:	136 
Size:	890.9 KB 
ID:	8397  
    Attached Files Attached Files
    Last edited by Mithridate; 01-16-2013 at 09:55.

  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    Remeber the siege engine, spy etc. rules. Naturally Merchant Forts and other such shenanigans are a no go
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  5. #5
    Norse Uikikr Member Mithridate's Avatar
    Join Date
    Oct 2011
    Location
    Northern Sweden
    Posts
    674

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    London under siege, lost a naval battle... @Myth

    That naval loss makes this... the point of no return.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	s.png 
Views:	123 
Size:	960.5 KB 
ID:	8405  
    Attached Files Attached Files

  6. #6
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    I already have some points about your chosen start. Remind me to tell you after the game.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  7. #7
    Norse Uikikr Member Mithridate's Avatar
    Join Date
    Oct 2011
    Location
    Northern Sweden
    Posts
    674

    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    the feeling is mutual, tho you really should not be able to beat those forces unless you reload quite a bit.
    Tis a gamble, but one with good odds :P Also, mangonels surely cant be used vs Stone walls?

    If you beat me, i shall be very... very sad ^^
    Last edited by Mithridate; 01-17-2013 at 10:50.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO