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Thread: [SS 6.4 Late] Hundread Years War - Deathmatch game

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  1. #1
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    Well, id not mind continuing then for im pretty sure it would doom the war. But better to start round 2 as i lost round 1 ;)
    Im aware about the archers and agree (same for crossbows), spear militia tend to win vs knights and still lose vs archers/cross! Only smaller battles tho afaik

    Changing taxes also changes the seed, recruitment supposedly doing so is new to me but since the treasury is changed i guess its possible xD

    The main goal with taking london was to delay you gaining trebs and destroying your main ship produc place, as mercenary ships spawn rather quickly and its hard to properly blockade without vastly superior forces i should be able to escape if needed. It would give me a big advantage as france cannot match englands navy long term, even if i failed to escape if needed.

    Damn you make me want to beat you, you seem to take me for a beginner^^ My ego has been severely damaged!
    Last edited by Mithridate; 01-18-2013 at 10:22.

  2. #2
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    You are not a beginner, I view you as someone in my league. It's hard to say who is clearly superior in overall terms, I've personally sent "faction destroyed" screens to most of the players here apart from Silver and Visorslash but that doesn't mean I was always the better player. Faction choice plays a huge role. I simply like discussing the metagame and the tactics involved, and since you are equally verbal about it I started the talks. If I viewed you as a newbie I would not have proposed a deathmatch game, I don't want to play someone whom I think I will beat easily.

    I have more to say on the topic(s) of game 1 but let's do game 2 with reversed factions and I'll tell you after, since you might change your plan as England If I do now.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    I'm going on a business trip to Bucharest so we can resume this on Thursday.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  4. #4
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    Take yer time

    And i must be superior! ^^

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    I came back to my place at 10 pm and I had two saves come up, and i'm away for the weekend, but we'll get this going again soon. France seems to have interesting options for this game.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #6
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    @Mithridate ready for round 2?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  7. #7
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [SS 6.4 Late] Hundread Years War - Deathmatch game

    That i am @Myth :)

    May have to take it a lil slower on the turns, but thats ok i assume?

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