Normaly you do not need multiple turns to assault a settlement if you bring up enough soldiers, and a capable general with you. It seems very unlikely that you would get attacked multiple times if you assault on the next turn you have besieged the settlement. If a garrison is not that big, you might need only 2 rams ( no stone wall, of course, you´d get slaughtered at the gates ), to breach the walls, - one for a gate, and one for the wall not far from it, so you can flank the enemies. Good missile troops support to barrage them from a distance, reducing their numbers significantly, should help as well.
First, i too was thinking of realistic movement mod, but Rebel armies "spawning" near a settlement, epsecially one after another in a single turn is something i´ve not observed yet.
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