You should see how bad it gets for sweboz when you use realistic movement mod. The area around sweboz has the largest and toughest rebel stacks in the map. When they can move and help each other, sweboz wont take a single province until like 200 BCFirst, i too was thinking of realistic movement mod, but Rebel armies "spawning" near a settlement, epsecially one after another in a single turn is something i´ve not observed yet.
Spoiler Alert, click show to read:Btw: just curious if there are methods to prevent Rebell garrisons from moving out of settlements while using realisic movement? The "immovable" trait of the Rebell generals seem not to work any more due to highly increased movement points.
Thanks in adavance, and sorry for OT.
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