Results 1 to 30 of 117

Thread: The Resistance! ...2! [Concluded]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Do not Dis Member LazyMcCrow's Avatar
    Join Date
    Aug 2011
    Location
    Caught in the net
    Posts
    1,281

    Default The Resistance! ...2! [Concluded]

    The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying.

    We are the Resistance!

    The Resistance is a party game of social deduction. It is designed for five to ten players, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.

    Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.

    The first game of Resistance seemed to go down pretty well with you Orgahs, and I'm keen to run another; to see if it meets with the same sort of success.

    While it's possible to play with just 5 people, I'm of the opinion that above 7 is preferable, so this game will have between 8 and 10 players.

    There are a few variant options as discussed at the end of the first run through, but the general consensus was to keep the game vanilla for now, until folks are more familiar with the format.

    Before signing up, please take a look at the rules.

    Resistance Vs Spies & Mission Data
    Spoiler Alert, click show to read: 
    Number of: PLAYERS / RESISTANCE / SPIES
    5 / 3 / 2
    6 / 4 / 2
    7 / 4 / 3
    8 / 5 / 3
    9 / 6 / 3
    10 / 6 / 4



    No. of Players: 5 / 6 / 7 / 8 / 9 / 10

    1st Mission Team: 2 / 2 / 2 / 3 / 3 / 3
    2nd Mission Team: 3 / 3 / 3 / 4 / 4 / 4
    3rd Mission Team: 2 / 4 / 3 / 4 / 4 / 4
    4th Mission Team: 3 / 3 / 4 / 5 / 5 / 5 (Needs 2 Fail orders to fail)
    5th Mission Team: 3 / 4 / 4 / 5 / 5 / 5



    SIGN UPS:

    1) BSmith
    2) autolycus
    3) Jarema
    4) Darth Feather
    5) Makrell
    6) HopAlongBunny
    7) B_Ray
    8) Ishmael
    9) Double A
    10)

    Reserves
    Last edited by LazyMcCrow; 02-27-2013 at 16:35.

  2. #2
    Member Member BSmith's Avatar
    Join Date
    Sep 2011
    Location
    Omaha, NE
    Posts
    1,012

    Default Re: The Resistance! ...2! [SIGN UPs]

    In!
    Always meet on the level, act by the plumb and part on the square.
    2B1ASK1

  3. #3
    Masked Man Member autolycus's Avatar
    Join Date
    Feb 2010
    Location
    Under Pressure
    Posts
    876

    Default Re: The Resistance! ...2! [SIGN UPs]

    In!!
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

  4. #4
    Senior Member Senior Member Jarema's Avatar
    Join Date
    Oct 2010
    Posts
    1,455

    Default Re: The Resistance! ...2! [SIGN UPs]

    you can bet that I am in!

  5. #5
    Dark Lord of Sith Member Big Bird Hunting Champion, Squid Hunter Champion, Simpsons Shooter Champion, Fun Surfing Champion Darth Feather's Avatar
    Join Date
    Jun 2012
    Location
    Long time ago in a galaxy far, far away
    Posts
    938

    Default Re: The Resistance! ...2! [SIGN UPs]

    In of course
    Spoiler Alert, click show to read: 
    Nathaniël of the mouse guard

    Spoiler Alert, click show to read: 
    "Death is lighter than a feather, duty is heavier than a mountain" - Robert Jordan

    Spoiler Alert, click show to read: 
    The writer of above message is not responsible for any mistakes in the reasoning of said message.

  6. #6
    mostly harmless Member B-Wing's Avatar
    Join Date
    May 2006
    Location
    on the Streets of Rage!
    Posts
    1,070

    Default Re: The Resistance! ...2! [SIGN UPs]

    First game was awesome, highly recommend trying this. I'd like to give other players a chance to try this one out, so please put me on the reserve list.

  7. #7
    Italian stallion Member edse's Avatar
    Join Date
    Sep 2011
    Posts
    1,167

    Default Re: The Resistance! ...2! [IN PLAY]

    Autolycus was lucky when he picked the second team. If there are no spies on that team the resistance is very likely to win if they use the same strategy as in this game (same team-same team+1)

  8. #8

    Default Re: The Resistance! ...2! [IN PLAY]

    Quote Originally Posted by edse View Post
    Autolycus was lucky when he picked the second team. If there are no spies on that team the resistance is very likely to win if they use the same strategy as in this game (same team-same team+1)
    Good point. It would make it a bit more tricky if each new team had to include at least one different member.
    Ja-mata TosaInu

  9. #9
    Do not Dis Member LazyMcCrow's Avatar
    Join Date
    Aug 2011
    Location
    Caught in the net
    Posts
    1,281

    Default Re: The Resistance! ...2! [IN PLAY]

    Quote Originally Posted by HopAlongBunny View Post
    Good point. It would make it a bit more tricky if each new team had to include at least one different member.
    I'm not sure which side that sounds unfavourable to, but it seems a little forced. I think the first 'variant' I would try - if any - would be the one where the Mission 'Leader' gets to choose the team members AND which Mission they are going to attempt:

    eg.

    THE MISSIONS:
    1st Mission Team: 3 Members
    2nd Mission Team: 4 Members
    3rd Mission Team: 4 Members
    4th Mission Team: 5 Members*
    5th Mission Team: 5 Members

    *This Mission requires a minimum of 2 MISSION FAILS orders for it to fail.

    Any Team Leader can propose the Team and the mission they are going on - Each Mission can only be picked once - and the 5th Mission can only be attempted after two Missions have been successful.

    But maybe vanilla works best in this forum setting - I don't know yet :)

  10. #10
    Member Member BSmith's Avatar
    Join Date
    Sep 2011
    Location
    Omaha, NE
    Posts
    1,012

    Default Re: The Resistance! ...2! [IN PLAY]

    Yeah. Keep it vanilla for a few more rounds. If there are indeed balance issues (and not just luck issues) then they should become apparent after a few more.
    Always meet on the level, act by the plumb and part on the square.
    2B1ASK1

  11. #11
    mostly harmless Member B-Wing's Avatar
    Join Date
    May 2006
    Location
    on the Streets of Rage!
    Posts
    1,070

    Default Re: The Resistance! ...2! [IN PLAY]

    Well I'm definitely glad we gave the game a deserved second chance, and I think it's got promise. I apologize for not making more effort toward the end, but I think all us spies felt like it was too late by then.

    I agree that if a spy should get the chance to sneak through Mission 1, it's best to take it. Darth Feather, I regret arguing against your earliest team suggestion, was actually trying to make it sound plausible while simultaneously establishing some distance between us, which I figured would be critical later on. The fact that the spy team cannot communicate privately is a uniquely challenging aspect of Resistance, and I think we should keep it that way. My suggestion would be to try a game in which Mission 5 requires two fail orders while Mission 4 only requires one. That might favor the spies too much, though.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO