I say let it run for a couple more times then look at any balance issues. Mission 2 was a lucky pick that almost failed.
Even though there was not much we could do, it was still fun, and I’d play another one should it be hosted.
In this game I wish that Darth Feather had let Mission 1 succeed. It would have given both me and him some resistance credibility and at least confused the issue a little more. I doubt if that had happened that we would have had the slate we did for Mission 2. It’s hard to pass up a chance to make the mission fail, but with Mission 1 we still have quite a few other chances to cause havoc.
I was also tempted to put all 3 spies on Mission 1, just to see the chaos that would have caused to everyone, especially the other spies as they had to figure out what to do. It would have been awesome if all 3 sent in succeed orders.

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