Naval battles in EB are handled via auto-resolve. Auto-resolve gets more difficult the higher the campaign difficulty level is.
On Medium campaign difficulty, you can usually win with a 1.5 to 1 numerical advantage in ships over the enemy (assuming equal experience).
On Hard campaign difficulty, you need at least 2 to 1 numerical advantage in ships over the enemy to win. Or an equal number of ships one tier bigger than those of the enemy (e.g. they have Pentekonteroi, you have Triereis).
On Very Hard campaign difficulty, you need at least 3 to 1 numerical advantage in ships over the enemy to win. Or an equal number of ships two tiers bigger than those of the enemy (e.g. they have Pentekonteroi, you have Quadrireme).
This is another reason I play Medium campaign difficulty.
Last edited by Titus Marcellus Scato; 02-26-2013 at 13:12.
my experience tells me that using 2 ships to go and grab the units in rhodios and leaving the rhodios dude there is better for the short term
also with the spy opening the gates of kydonia you can have your royal army back on the mainland in 1 turn (or 2 i can´t remember)
chalkis might seem cool but if you can anihalate the corinthian besieged army you can get korinth in 1 turn (very hard to do but not impossible just box up the place where they come into batle beteween some rocks and a patch of forest
ofc you can hardly do that without the athenian suport to besiege korinth and then coming to your aid to distract the other makedonian army wich you must attack with the spartan army
but thats my aproach 2 cities in the 1st turn and since the batle of korinth normally does take a big chunck of your army (if you can call that rag tag hoploi group an army ) you´ll need the 2 units from rhodos to sucefully besiege chalkis and ofc have a bit of luck in the auto resolve i just figured it out that if you attack with pentekaroi you have a greater chance to win if you can armour it a bit even better but the makedonians normally split their navy and you only have to attack 2 pentekaroi of them with 3 of yours (once you rejoin then in turn 2 after you disembark the rhodians in chalkis region )
i normally wait a bit and armour up the navy in athens (getting 15.000 mnai from seulekids and 1750 deom the epirotes helps with that )
I'm not certain about the numbers you've written down, but in general you're right - campaign difficulty has a tremendous impact on naval battles, and you must have clear superiority to win them consistently.
Other than that, I've noticed that quality is better than quantity. Several times I've seen fleets of mine with above-average ships like Tetreres beat HUGE fleets of pirate ships, even though the pre-battle screen indicates that the AI had an advantage.
Command stars also seem to have an imporant effect on auto-calc in general. For this reason it's good strategy to hunt any pirate fleet you see into extinction, even if they're not bothering you personally, because it will give your admirals more stars and therefore better chances in "real" fights.
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