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  1. #1

    Default Re: The Search for the Skull Island

    Ready aye ready
    Ja-mata TosaInu

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The Search for the Skull Island

    Teams have been created. Please, contact your teammates and decide what roles you are going to take. Also, you must choose who is the Captain and what kind of bonus do you want to your ship. Please send me a PM with that info. And don't forget to name your ship! The game will start ~24 hours from now after I get PM's from all teams.

    Team 1
    @HopAlongBunny @townhughthom

    Team 2
    @BSmith @LazyMcCrow

    Team 3
    @Caius @Ishmael

    Team 4
    @Darth Feather @edse
    Last edited by Ibn-Khaldun; 04-03-2013 at 08:18.

  3. #3
    Member Member Ishmael's Avatar
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    Default Re: The Search for the Skull Island

    Just to clarify: you said in the OP that orders can be posted once per hour, but then that each stage lasts 24 hours. So how much time will take place between engagements/stages of an engagement?

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  4. #4
    Do not Dis Member LazyMcCrow's Avatar
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    Default Re: The Search for the Skull Island

    Quote Originally Posted by Ishmael View Post
    Just to clarify: you said in the OP that orders can be posted once per hour, but then that each stage lasts 24 hours. So how much time will take place between engagements/stages of an engagement?
    It was the timing that confused me and made me wary about signing up originally. I can't pretend I begin to understand it now, I just wanted to support the effort. I-K - If you could post some additional information about how you hope the game will play out - perhaps an example of what might happen over the course of a day - I'd be very grateful. Is it possible to post you orders in advance? For example - I won't be looking at the site every hour. Should we get sunk while I sleep I'd be a bit disappointed - maybe I'm missing the mechanics of how it all works, but I'd appreciate some clarification too

  5. #5
    Italian stallion Member edse's Avatar
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    Default Re: The Search for the Skull Island

    Like this.

    Captain edse engages ship LazyMcCrow's!
    Cannons target their ships hull.

    Ship: LazyMcCrow's
    Officers: Captain LazyMcCrow (Craftsman), Lieutenant BSmith (Cannoneer)
    Crew: 50
    Sails: 100
    Hull: 290 -10
    Cannons: 10

    And then I have to wait one hour to attack you again. We all sleep once in a while so it's more or less equal for every one.

  6. #6
    Do not Dis Member LazyMcCrow's Avatar
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    Default Re: The Search for the Skull Island

    Yeah - I guess that was what I was worried about :) - Thanks edse - I'm assuming that the host has forgone the option of sleep for the duration of the game? SO - back to Ishmaels question....

    Quote Originally Posted by Ishmael View Post
    Just to clarify: you said in the OP that orders can be posted once per hour, but then that each stage lasts 24 hours. So how much time will take place between engagements/stages of an engagement?
    Last edited by LazyMcCrow; 04-03-2013 at 16:00. Reason: adding Ish's original Question

  7. #7
    Senior Member Senior Member Jarema's Avatar
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    Default Re: The Search for the Skull Island

    Quote Originally Posted by LazyMcCrow View Post
    I'm assuming that the host has forgone the option of sleep for the duration of the game?
    It is why I am not at this game yet.

  8. #8
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The Search for the Skull Island

    Quote Originally Posted by LazyMcCrow View Post
    Yeah - I guess that was what I was worried about :) - Thanks edse - I'm assuming that the host has forgone the option of sleep for the duration of the game? SO - back to Ishmaels question....
    No, I didn't.
    Since there are two roles it shouldn't be that big problem.
    Also, it shouldn't be possible to sink the ship in 24 hours if people check the thread once in awhile (you are free to test this though )

    If I understand Ishmaels question correctly then (I hope I do since I just came back from work and am little bit tired) ...

    Attacking/engaging someones ship is part of the stage (let's call "stage" a "turn" if it makes more sense). It doesn't make the "stage/turn" last longer.
    It's up to you whether you want to attack someone during the 24 hour "stage/turn" (which would make the game more interesting) or not (which would make the game a bit boring).

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