Last edited by Vuk; 04-28-2013 at 22:05.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
I am impressed! Especially with the round geomatry that wasn't possible before
Last edited by Fragony; 04-29-2013 at 06:30.
Do you notice the plants blowing in the wind too? These things are all just barely scratching the surface of 1.19's abilities, and with the source code those abilities can be expanded even more. Here is some stuff people have been doing with the new updates.
Here are some tests I did when the new engine was released. You can see the new higher poly pillar next to the old one, and higher res textures. (The jagged look on the high-res pillar is from the texture not matching up. It was just a quick test of the new engine)
Here are some more images of what people have been using the engine's new abilities to create. And keep in mind, this is only the beginning. People are just wetting their feet. Give it a few more years and you will see great things.
(Can you imagine playing Thief when it has objects that look this good?)
I saved SlipTip's pics for last, because they are by far the most outstanding (as usual).
Keep in mind that all of these are WIP. Also, some are better than others. The new engine gives new potential, but it is up to us to get that potential out of it. I honestly think that the Dark engine has an exciting future.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Absolutely amazing what they are doing there, it looks stunning. If someone can tell me how light and space can be done any better than this I'd love to hear it
Last edited by Fragony; 04-29-2013 at 18:42.
I couldn't agree more. Skyrim has an advantage when rendering large, outdoor environments, but when it comes to interior environments, Skyrim does not even come close.
Here is another one that I forgot to put up. Sliptip again.
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Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Simply incredibly good. I didn't know about this, shame on me. People have done some incredible things before but this beats all the competition. Going to buy a steambox the laptop can't run this. I am truly impressed these are the best graphics I have ever seen
Yeah, as far as I know, no one is currently working on a project to update the original games with better graphics, but the fan missions in the next few years are going to be amazing. I think it is inevitable though that eventually someone is going to start a project to update the original games.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
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