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    Default Regional Descriptions: Help the EBII Team

    As VT Marvin mentioned in the EB 2 Progress and the Community thread, help is needed on province descriptions, a task any amateur historian/writer can reasonably assume, with of course a slight bit of motivation. Therefore, I feel like it would be a good idea to devote a thread to this job and divvy out some work so we don't end up with duplicate work and move through the provinces quicker.

    These are the provinces that apparently need work:
    North Africa - basically all of them
    Persia - today's Iran, Pakistan
    Asia Minor and Caucasus - today's Turkey, Armenia, Georgia and Azerbaijan
    Balkans - Thraikia Hypertera, Scorcouw, Dalmatia, Illyria Hellenike, Epeiros, Aitolia, Dardanoia, Makedonia, Thessalia, Attike, Lakonike, Krete

    Here is the map for specific region names and locations:
    Spoiler Alert, click show to read: 
    Click image for larger version. 

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    Here is Brennus' example of a province description, something that we should strive to emulate in form if possible.

    Spoiler Alert, click show to read: 
    Province: Combrogon

    Traveller's Log:
    North and west goes the traveller, towards the setting sun and into Combrogon. Combrogon is a land which differs in form as much as the flowers which burst from the soils in spring. In the south is a realm of mountains and forest, of terrain rugged as men who inhabit it, where winter snows land upon the hills like flocks of ice born birds, where magic haunts the hollows of trees and the gods smirk at men from within their watery realms. A land where one island, Mona, is known far and wide, where blood drips from the leaves and women, clad in shawls of night black cloth, scream up to the heavens in rage. This is the dark Combrogon, the Combrogon of the Ganganoi, the Dekeangloi and hammer wielding Ordouikes. To the north, in light Combrogen, among fields which roll like gentle waves, where ivy clad oaks stand guard against with the passing of the seasons, where ancient rivers roll into the ocean and their waters sail on to Iuverion, live others; the quiet Kornovoioi and, bowing their heads to their Brigantes overlords who rule this area, the recluse Karuetoioi and Setantoioi. In Combrogon the traveller will find no great towns, no great works to amaze the eyes. Dark Combrogon boasts no imperious state, although the Ordouikes are without doubt the dominant peoples, and even in light Combrogon, where the Brigantes dominate, it is hard to identify the trappings of power. Instead, Combrogon is home to one of the great sanctuaries of the gods. On Mona they assemble, the brooding, vapid, blessed, victory bringing, vengeful, benign gods, and gaze with pleasure at the sights they see before them.

    Geography

    Combrogon roughly equates to the modern regions of north Wales and Anglesey, Cheshire, Manchester, Merseyside, Lancashire and Cumbria. It is a land of varied geography. The core of Wales is composed of mountainous and upland terrain, which although rich in mineral deposits, is ill suited to arable farming. Along the coast and borders of Wales are lowland regions which can be used to grow crops. The regions of Combrogon which correspond to what is today Cheshire, Manchester, Merseyside and Lancashire are less dramatic; with fewer uplands and more spaces suitable for arable agriculture, especially around the Mersey valley. In the east the land rises to form the Pennine hills. In the north of Combrogon exists the mountainous Lake District, a region with very few low lying areas and almost totally unsuitable for arable farming. By virtue of being on the Atlantic coast, Combrogon enjoys warmer climates than its neighbouring region, Lagambrion, in the east; the warming Gulf Stream which flows in from the Atlantic providing a welcome source of heat. As with any region of northern Albion, Combrogon also enjoys a reliable rain supply, although there is increased rainfall in the mountainous regions. Within the low lying regions of Combrogon it is likely that much of the ancient forests had been cleared by the time of the Iron Age, however in the upland regions of Wales and Cumbria large forests no doubt existed, as they do today. The clearance of forests would also have affected the fauna of this region. In those regions with forests and less accessible terrain, populations of wolves, deer, boar and possibly even bear would have continued to exist. The lowland regions, with their open landscape, would have supported a greater population of smaller animals, in particular rodents and birds, and the small and medium sized carnivores which prey upon them. The coastline, lakes of Cumbria and River Mersey would also have provided the inhabitants of Combrogon with the opportunity to catch a variety of marine species.

    The People, Society and Government

    The people who inhabited Combrogon lived in societies which, based on the archaeological record, were not subject to the sort of radical change which occurred in the south east of the island. Within north Wales many of the settlements appear to have been first occupied in the middle Iron Age, although some were occupied in the early Iron Age, and continued to be occupied after the Roman conquest. Settlements in this region typically took on the form of a defended homestead. Some, such as examples from Castell Odo and Dinas Emrys, resembled the raths of southern Wales; a family sized settlement with enclosing earthwork and, occasionally, palisade. Others, such as an example from Bryn Eryr and many others from Anglesey, were enclosed by a rectilinear bank and ditch and have been interpreted as elite residences. Furthermore some, such as Bryn Y Castell, employed surrounding stone walls around a single hut, whilst another type of settlement tended to involve two houses which were associated with a nearby field system. In addition to this hilltop enclosures also existed in north Wales. Examples from Garn Boduan, Tre'r Ceiri and the Conwy Mountains have been found to contain sufficient numbers of stone walled huts to house 100 to 400 individuals. Typically these hill top enclosures were surrounded by stone walls although they occasionally made use of cliff faces instead.

    The thin lowland strip which exists between the mountains and sea in north Wales was heavily settled during the Iron Age. Spindle whorls, excavations such as those at the site of Dinorben, and a lack of mulivallate enclosures (multivallation typically occurs in areas where cattle dominate the economy) in northern Wales indicate that sheep were the preferred livestock. Grain was also grown in the region, as evidenced by saddle querns from Dinorben and the Conwy Mountains. On the isle of Anglesey, known as Mona to the Romans, emmer and spelt were grown, and extensive pasture existed. Although the settlements described above fit well within this model of mixed agriculture, it is unclear (due to a lack of excavation) what role the hill top enclosures played; they may have served as permanent residences, as seasonal gathering points or, less likely, as refuges in times of strife. An additional mystery is at what point the druidic sanctuary on Mona developed. As with so many aspects of Iron Age religion it is hard to detect in the archaeological record. However the sanctuary appears to have been important across much of Britain and, from inferences by Caesar, on the continent as well.

    In northern Combrogon there has been only limited study of the archaeological record. One of the reasons for this is that the region was heavily industrialised in the 18th and 19th centuries, thus destroying much of the evidence. What little has been studied shows that hillforts were occupied from the early Iron Age until about the 4th century BC, after which time they fell out of use; a pattern mirrored in the lands to the east of the Pennines. Enclosures also existed across the lowlands, although our knowledge of these is still limited. Across the whole of Combrogon neither iron currency bars nor coinage were adopted and what limited pottery was produced is usually crude and of limited use in establishing chronologies.

    History

    At the point at which Combrogon entered history, in Tacitus' Agricola and Ptolemy's Geographica, the region was inhabited by a number of tribes. In what is today Wales there existed the Dekeangloi, Ganganoi and, most powerful among them, the Ordouikes. To the north, in modern day Cheshire and the Mersey valley, lived the Kornouoioi, whilst in Cumbria were the Setantoioi and Caruetoio, clients of the Brigantes. Having been little exposed to the urbanising or social changes which the south eastern tribes had experienced, as a result of their proximity to Roman Gaul, the tribes of Combrogon lacked the centralised society and desire for Mediterranean goods which would have made them easy to incorporate into the empire. Instead, the Romans initially intended to leave this region and its tribes outside of their new British province.

    This all changed, however, when the leader of the British resistance to Roman rule, Karatakos, having fled from his own people, the Katuuellanoi, rallied first the Silures, in Belerion, and then the Ordouikes. Having waged a successful guerrilla campaign against the Roman governor, Publius Ostorius Scapula, Karatakos decided to gamble his success on a set piece battle at Caer Caradoc in AD 50, enlisting the assistance of the Ordouikes. Although the forces of Karatakos enjoyed an advantageous position, atop a hillfort which had recently been refortified, the Romans succeeded in routing the Britons after fierce fighting and moderate losses. Despite the defeat, and later capture of Karatakos, the Ordouikes remained openly opposed to Rome, no doubt encouraged by the successes enjoyed by the Silures against legions in the south of Wales.

    The continued aggression of the Ordouikes and Silures caused the Romans to launch a new campaign in AD 58 under the command of Quintus Veranius. By AD 59 the Romans had fought their way into the lands of the Ordouikes, this time under the command of the brutal and determined Suetonius Paullinus. Having overcome the resistance of the Ordouikes, Paullinus attacked the sacred isle of Mona, arguably the most important druidic centre in all of Alba. Confronting the Romans as they prepared their assault on the island was a terrifying site as "The enemy lined the shore in a dense armed mass. Among them were black robed women with dishevelled hair like the Furies, brandishing torches. Nearby stood the Druids, raising their hands to heaven and screaming dreadful curses." as Tacitus described it. Despite this blood chilling sight, the Romans stormed the sanctuary and, as Tacitus puts it, destroyed "the groves devoted to Mona's barbarous superstitions". The campaign of Paullinus, however, did not destroy the ability of the Ordouikes to defy Roman rule and in c.AD 70 they rebelled against Roman occupation and destroyed a Roman cavalry squadron. Between AD 74 and 77 Julius Frontinus campaigned against both the Ordouikes and Silures and, despite many setbacks, enjoyed enough success that the following year Julius Agricola was able to decisively defeat the Ordouikes. Tacitus reports that Agricola exterminated the Ordouikes, although this seems unlikely considering the rugged terrain of northern Wales and the decentralised nature of Ordouikes settlement.

    By contrast, throughout this period, there is no mention of the other tribes of Combrogon opposing Rome. The Dekeangloi and Ganganoi may have been clients of the Ordouikes, and thus served alongside them, or they may have been like the Demetae to the south and offered no resistance to the Romans. Likewise the Kornouoioi appear to have offered no resistance and the Romans adapted their tribal capital into the new settlement of Virconium whilst stationing a legion at Deva (modern day Chester). Further north the history of Setantoioi and Caruetoio is bound up with that of the Brigantes, and it is impossible to know if they were one of the pro-Roman or anti-Roman factions which existed in the great northern kingdom.

    Strategy
    Although this province is not the most profitable it's rugged landscape makes it easy to defend (and hard conquer). The main virtue of this region, however, is the existence of the druidic sanctuary on Mona, possession of which provides a player will some powerful benefits...

    * * * * * province description ends here * * * * *


    And here is the formatting the team would like you to use when you submit your description:
    Spoiler Alert, click show to read: 

    <h>Traveller's Log</h>
    <p>
    </p>
    <h>Geography</h>
    <p>
    </p>
    <h>People, Society, and Government</h>
    <p>
    </p>
    <h>History</h>
    <p>
    </p>
    <h>Strategy</h>
    <p>
    </p>

    Please no "\n"s. The reason being we use an XML format rather than the standard TXT format. Please break each paragraph up using the <p></p> tags (just like in HTML).


    Now come on, keep them coming!

    Basically, name a province and I'll assign your name to it. Please don't select one if you don't plan on following up. If, for whatever reason, you start and cannot finish for whatever reason, please post here and I can remove your name. I'll start off by selecting a province:

    Hyrkania, Parthyaia: Brave Sir Robin
    Mysia, Lydia, Ionia, Bithynia: Arjos
    Attike, Makedonia: Kdrakak
    Kyrenaia, Krete: Quintus Sertorius
    Rus Lixus, Mauretania: Lowenklee
    Paphlagonia: Ptolemaios
    Epeiros: Ca Putt
    Di'amat: Tuuvi
    Aitolia: Spade
    Gaetulia: Friendly Sword
    Thessaly: Evocata
    Kilikia: The Irate Pirate
    Gedrosia: Zastrow
    Persis: Rex Somnorum

    Note to everyone (but especially those who need to review the work done so far): I've hyperlinked those provinces that have been at least drafted, if not completed, to their corresponding post. That should help tidy this up a bit.

    *****************************************************
    Updated Province Descriptions status list:

    Last update: 04/30/2014.

    To Do = No evidence that work has begun: 94/198 (49%)
    WIP = Being developed in a thread, but not complete: 13/198 (6%)
    waiting grammatical check: 9/198 (5%)
    Done = Finished but not put into the game: 0/198 (0%)
    Inserted = Put into the game, but may still need work: 82/198 (40%)


    Provinces Descriptions Status:


    Britain

    01. Iuerion: Inserted. Here
    02. Kaledonon: Inserted. Here
    03. Combrogon: Inserted. Here
    04. Legāmbrion: Inserted. Here
    05. Belerion: Inserted. Here
    06. Arduon: Inserted. Here
    07. Albion: Inserted. Here
    08. Kantion: Inserted. Here


    Iberia

    09. Callaecia: Inserted
    10. Lusitania: Inserted (Description calls it Lusitania-Vettonia)
    11. Turdulia: Inserted
    12. Turdetania: To Do
    13. Bastetania: To Do
    14. Carpetania: Inserted
    15. Celtiberia: Inserted
    16. Asturia-Kantabria: Inserted (Description calls it Asturia)
    17. Ilergetia: Inserted
    18. Edetania: Inserted
    19. Lacetania: Inserted
    50. Baleares: Inserted Here


    Gaul

    20. Armorikos: To Do
    21. Ikoranda Piktonis: To Do
    22. Akuitanon: To Do
    23. Ikoranda Uolkias: To Do
    24. Aruernselua: To Do
    25. Uidobiturigeis: To Do
    26. Brogi Aulerikoi: To Do
    27. Eturomina: Done Here ("Strategy" section empty)
    28. Akitosekuanoi: To Do
    29. Etusegusauoi: To Do
    30. Uidi Saluuioi: To Do
    31. Insubrabrog: Inserted Here
    32. Raition: Done Here ("Strategy" section empty)
    33. Nikron: To Do (Description calls it Vindelicos)
    34. Landa Pelignoi: To Do (Description calls it Nervaea Belgae)
    35. Liguria: To Do
    36. Venetia: To Do
    37. Landadexsiuo Bouiroi: Done Here
    71. Talaallobrogis: To Do
    71. Uidu Teuto Ikoranda: To Do (Description calls it Noricae)
    111. Talaeduoi: Inserted Here ("Strategy" section empty)


    Italia

    38. Etruria: To Do
    39. Umbria: To Do
    40. Latium: Inserted. Here ("Strategy" section empty)
    41. Apulia: Inserted ("Description", "Geography", "History", and "Strategy" sections empty)
    42. Campania: To Do
    43. Brettia: To Do
    44. Kalabria: Inserted. Here ("Strategy" section empty)
    45. Elimya: To Do (Sicily)
    46. Sicilia: To Do (Sicily)
    47. Trinakrie: To Do (Sicily)
    48. Korsim: WIP (Corsica) Here
    49. Sardin: WIP (Sardinia) Here


    Great Germania

    Note that for Great Germania supplementary information is in the original thread Here

    51. Herkunion: Inserted Here
    52. Raurikon: WIP Here (Description calls it Heruskolandam)
    53. Moenon: WIP Here (Description calls it Mrog Arctagone)
    54. Boiotergion: Inserted Here
    55. Ālfheaim: Inserted Here (Description calls it Albihoimoz) ("Description", "Geography", "History", and "Strategy" sections empty)
    56. Ingaevon: Inserted Here ("Description", "Geography", "History", and "Strategy" sections empty)
    57. Skanelendo: Inserted Here ("Description", "Geography", "History", and "Strategy" sections empty)
    59. Duron: WIP Here (Description calls it Rugolandam)
    60. Widura: waiting grammatical check. Here (Description calls it Silengolandam)
    61. Pomera: Inserted Here
    62. Luguwa: Inserted Here
    63. Kottinon: waiting grammatical check. Here


    Central/East Europe

    64. Alazonea: Inserted Here
    65. Budinja: Inserted Here
    66. Æstuwa: Inserted Here
    67. Neurja: Inserted Here
    69. Gelonja: Inserted Here
    73. Pannonia Illyrica: To Do
    74. Etunorikoi: To Do
    75. Eravacouw: To Do
    76. Getia Koile: Inserted Here ("Strategy" section empty)
    77. Getia: Inserted Here ("Strategy" section empty)
    78. Mikra Skythia: Inserted Here (Description calls it Mykra Scythia) ("Strategy" section empty)
    79. Thraikia Hypertera: To Do
    80. Landa Skordiskoi: To Do (Description calls it Scorcouw)
    81. Dalmatia: To Do
    92. Wenetwa: Inserted Here


    Greece

    82. Illyria Hellenike: To Do
    83. Epeiros: To Do
    84. Aitolia: Inserted Here
    85. Dardanoia: To Do
    86. Makedonia: Inserted Here
    87. Thessalia: Inserted Here ("History" & "Strategy" sections empty)
    88. Attike: Inserted Here
    89. Peloponnesos: Inserted ("Description", "Geography", "History", and "Strategy" sections empty)
    90. Lakonike: WIP Here
    91. Krete: Inserted Here ("Strategy" section empty)
    93. Rhodos: Inserted Here
    94. Odrysai: To Do
    95. Chersonesos Thraikia: To Do


    Anatolia

    96. Bithynia: Inserted Here
    97. Mysia: Inserted Here
    98. Ionia: Inserted Here
    99. Lydia: Inserted Here
    100. Karia: Inserted Here
    101. Pamphylia: Inserted Here
    102. Phrygia: Inserted Here
    103. Galatia: Inserted Here
    104. Kappadokia Pontika: Inserted Here
    105. Paphlagonia: WIP Here
    106. Pontos Paralios: Inserted Here
    107. Kappadokia: Inserted Here
    108. Kilikia: To Do
    109. Pokr Hayk: Inserted Here
    117. Kypros: Inserted Here


    Caucasus

    112. Kartli: Inserted Here
    113. Aghvank: To Do
    114. Hayasdan: Inserted Here
    115. Adurbadegan: To Do
    116. Sophene: Inserted Here


    Black Sea Provinces

    70. Skythia Borysthenes : To Do
    110. Egrisi: Inserted Here ("Strategy" section empty)
    161. Taurike Chersonesos: Inserted Here ("Strategy" section empty)
    162. Bosporion Tyrannesis: Inserted Here ("Strategy" section empty)
    177. Skythia: Inserted Here ("Strategy" section empty)


    Near East & Mesopotamia:

    118. Syria: Inserted Here
    119. Syria Koile: WIP Here
    120. Assyrie: To Do
    121. Adiabene: To Do
    122. Mesopotamia: waiting grammatical check. Here
    123. Babylonia: waiting grammatical check. Here
    124. Media: To Do
    125. Elymais: WIP Here
    126. Characene: To Do
    188. Syria kai Phoinike: Inserted Here


    Persia & India:

    58. Trinakarta: To Do (Description calls it Auwjogotanoz - must have been a German province originally)
    127. Persis: Inserted Here
    128. Gabiene: To Do
    129. Khoarene: To Do
    130. Hyrkania: Inserted
    131. Astauene: To Do
    132. Parthyaia: To Do
    134. Areia: waiting grammatical check. Here
    135. Drangiane: To Do
    136. Karmania: Inserted Here
    137. Gedrosia: To Do
    138. Hauravatish: To Do
    139. Paropamisadai: To Do
    144. Gandhara: To Do
    145. Saptasindavah: To Do
    146. Sauvira: To Do
    156. Saurashtra: To Do
    187. Media Rhagiana: To Do


    Central Asia Provinces

    68. Oxeiana: waiting grammatical check. Here
    133. Margiane: To Do
    140. Baktria: waiting grammatical check Here
    141. Sogdiana: waiting grammatical check. Here
    142. Dayuan: To Do
    143. Dahyu Haomavarga: To Do


    Steppe Provinces

    147. Xiyu: To Do
    148. Sai Yavuga: To Do
    149. Kangha: To Do
    150. Saka Yabgu: To Do
    151. Dahyu Alanna: To Do
    152. Dahyu Mazsakata: WIP Here
    153. Huwarazmish: To Do
    154. Dahyu Daha: To Do
    155. Dahyu Aursa: To Do
    158. Dahyu Roxsalanna: To Do
    159. Dahyu Yazyga: To Do
    160. Maeotis: To Do
    181. Dahyu Siraca: To Do


    Africa

    163. Mauretania Tingitania: To Do
    164. Mauretania: Inserted ("Strategy" section empty)
    165. Mauretania Massaesili: To Do
    166. Mashiliem: To Do
    167. Numidia: To Do
    168. Gaetulia: Inserted Here
    169. Atiqa: WIP Here
    170. Zeugitana: Inserted Here (Description calls it Zeugei)
    171. Byzacena: To Do
    172. Phasania: To Do
    173. Syrthim: To Do
    174. Kyreneia: Inserted Here
    175. Numidia Massylii: To Do
    176. Libye: To Do
    178. Delta Neilou: Inserted Here
    179. Heptanomis: Inserted Here
    180. Thebaïs: Inserted Here
    182. Oasis Megale: To Do
    183. Triakontaschoinos: To Do
    184. Kush: Inserted Here
    185. Erythraia: To Do
    186. Di'amat: To Do (Has a very short "trade resources" description in-game)
    199. Eremos: No building


    Arabia

    157. Lihyan: Inserted
    189. Edum: Inserted
    190. Aram: To Do
    191. Hawran: WIP Here
    192. Ma'in: Province will be changed, do not write
    193. Saba: To Do
    194. Qataban: To Do
    195. Hadramawt: To Do
    196. Shisur: Province will be removed, do note write
    197. Maka: Inserted Here ("Strategy" section empty)
    198. Gerrhaia Arabia: To Do
    Last edited by joshmahurin; 05-15-2015 at 20:56. Reason: Added prefered formatting
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

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  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    If you have some questions or something let us know.

  3. #3
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    I already started writing Mysia, but I do have a question: are we to follow strictly EBII's boundaries? Or the historical ones? For example Lydia has a strip of land, with a port (should be Phokaia, although with the limited space it could be Smyrne, which is even further south) that supposedly was the boundary between Ionia and Aiolis (by extention Mysia). So in such cases, what would you prefer us to do?

    On the same line, what about islands like Tenedos, Lesbos and Imbros? Are they to be included in other provinces? (I think Lesbos in-game is part of Ionia) Or should I add them to Mysia?
    Last edited by Arjos; 05-02-2013 at 06:47.

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  4. #4
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Good point Arjos. I have had a similar problem when writing for the Pritanoi descriptions, for example the souther provinces of Albion and Kornouoi split the historical tribe, the Dumnonoii, between them, thus making it a little tricky to write about this tribes history.

    My advice is to write for the EBII region, however, as you will no doubt go outside of the province boundaries make a note of this. For example, in discussing Iueroi (the north Irish province) I have made a note in my description that the culture and history sections pertain to the island of Ireland as a whole, even though the southern part is Eremos.



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  5. #5
    Tribunus Plebis Member Gaius Scribonius Curio's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Quote Originally Posted by Arjos View Post
    On the same line, what about islands like Tenedos, Lesbos and Imbros? Are they to be included in other provinces? (I think Lesbos in-game is part of Ionia) Or should I add them to Mysia?
    To what Brennus has said I would only say that if the discussion of the islands is relevant to the history of the region writ large then include them. Even if they are strictly a part of another EB II region, we all understand that boundaries and relationships between communities change over time.
    Nihil nobis metuendum est, praeter metum ipsum. - Caesar
    We have not to fear anything, except fear itself.



    Ibant obscuri sola sub nocte per umbram
    perque domos Ditis vacuas et inania regna:
    quale per incertam lunam sub luce maligna
    est iter in silvis, ubi caelum condidit umbra
    Iuppiter, et rebus nox abstulit atra colorem.
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  6. #6
    ΤΑΞΙΑΡΧΟΣ Member kdrakak's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    I'd be willing to try Attike. I am not a historian or a writer, but I 'll give it a go. I'd love to contribute.
    -Silentium... mandata captate; non vos turbatis; ordinem servate; bando sequute; memo demittat bandum et inimicos seque;
    Parati!
    -Adiuta...
    -...DEUS!!!

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  7. #7
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Landa Pelignoi:
    Grassy flatlands.

    There. Does that work?

    I wish I could help, but time is not something I have enough of. I'm a slow writer as well.

    P.S. The new regions look nice.

    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

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  8. #8
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team


    Quote Originally Posted by Brave Brave Sir Robin View Post
    Here is the map for specific region names and locations:
    Spoiler Alert, click show to read: 
    Click image for larger version. 

Name:	eb22mapbig9lowres.jpg 
Views:	5986 
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    I think this is somewhat outdated. Is it possible to extract the recent map from the installed mod?
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  9. #9

    Default Re: Regional Descriptions: Help the EBII Team

    Well, I'm gonna give this another shot and since Lakonike has been completed by now, I'm planning to go and write one of these for the province of the Odrysai. I've requested some books via the network of libraries (at least the ones I have access to) which seem useful to me, but suggestions are very, very welcome. For starters I plan to read the following:

    -Thrace & the Tracians, Aleksandur Fol (cannot type an accent in his first name on my phone)
    -The Odrysian kingdom of Thrace; Orpheus unmasked, Z.H. Archibald
    -The policy of Darius and Xerxes towards Thrace and Macedonia, Miroslav Ivanov Vasilev
    Last edited by Adalingum; 04-17-2015 at 12:37.

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  10. #10
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    I just volunteered in the volunteer thread to do grammar checks if yall need them (I won't include yall in my grammar checks haha) so if you want any help with that just holler at me and tell me what to do :)

    Phil 2:9-11 Phil 4:4

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    z3n 


  11. #11
    State of Mind Member z3n's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Well I'd probably go over Chap's description if I were you, thanks

  12. #12

    Default Re: Regional Descriptions: Help the EBII Team

    Dear, Adalingum

    Here are some good links to get started:

    www.perseus.tufts.edu/hopper
    www.jstor.org
    https://archive.org/details/texts


    The internet is also useful for archaeological reports by searching

    Excavation Archaeology "name of site or modern day town" .pdf

    This has good results for me, just make sure its from a professional. The .pdf is important as most of the time this is the format they use. Then you can check their bibliography for recommended reading as they sometimes talk about the history of the place.

    I have gathered information on the western oasis's of Egypt but i have not investigated it or written anything yet.

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  13. #13
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Alrighty!

    Quote Originally Posted by z3n View Post
    Well I'd probably go over Chap's description if I were you, thanks

    Phil 2:9-11 Phil 4:4

  14. #14
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Sorry, but no, Mithridates VI Eupator is currently going through Chap's description, so there might end up being revisions...

  15. #15

    Default Re: Regional Descriptions: Help the EBII Team

    hi all.
    sorry to disturb, about the regions.
    i know you all are really advanced in the s.c. 'making of', but - historically speaking, i would like to give two little suggestions, more in line with the historical accuracy, concerning italy.

    Could the game regions be more adherent with the Augustan Division of Italy? Augustus reorganized Italy in 11 regions, coherent with their history and traditions (so it can be somehow historical even 3 centuries before him).

    https://en.wikipedia.org/wiki/Roman_Italy


    For example, it is a pity that there is no Samnium, a region with its own particular people, history and military tradition and which was very important in roman history and for the roman armies.

    Click image for larger version. 

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    One more thing. i noticed that in none of the RTW/EB simulations, there is the Lake Fucinus.

    https://en.wikipedia.org/wiki/Fucine_Lake

    it was the biggest lake in peninsular italy, even bigger than the Trasimeno lake. it was even fought a naumachia during the emperor Claudius, and was place for a big batle during the Social War (89 b.c.).

    SO, i know the fixing is nearly completed, but, what do you think about?

    Belliger
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

  16. #16
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Uh, why would we use a division that's irrelevant in 272BC? Not only that, out of a limit of 199 provinces, why should Italy alone merit 11 of them?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  17. #17

    Default Re: Regional Descriptions: Help the EBII Team

    thx for the quick and pertinent answer, Quintus. i know that 11 provinces is A LOT.

    my consideration was not about that, i know such regions are hardcoded, and so on.
    I just considered that the Augustan division was -somehow- depicting also a cultural/ethnic (and military) evidence exixsting since the beginning of roman history (and before).

    And I just wonder it is a shame that Samnium disapperars as a whole, considered its historical relevance , especially compared with -let's say- corsica, that can effectively be united with Sardinia.

    About lake fucinus, it is a simple matter of fact that it was a very big lake, that does not exist in the game.
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

  18. #18

    Default Re: Regional Descriptions: Help the EBII Team

    Hi
    I can do all three regions of sicily,but this won't be so fast
    Last edited by chomakov87; 01-20-2017 at 01:27.

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  19. #19
    EBII Council Senior Member Kull's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Quote Originally Posted by chomakov87 View Post
    Hi
    I can do all three regions of sicily,but this won't be so fast
    That would be great! Take your time and feel free to post in-process work or ask questions. When/if you do, please "mention" me as otherwise my visits to this thread are not frequent.
    "Numidia Delenda Est!"

  20. #20

    Default Re: Regional Descriptions: Help the EBII Team

    Hi guys, I'm new here. I have just finished doing the description for Elimya and in my research I discovered that salt was a major resource that was mined in Elimya as early as 800 BC by the Phoenicians. However, in the game files there is no salt in the trade section for Elimya in the descr_strat (or wool, as that is the EbII salt). I was just wondering @Kull, is there anyone I can get in touch with that does the modding for the trading resources, to get salt added in as a resource?

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  21. #21
    EBII Council Senior Member Kull's Avatar
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    Default Re: Regional Descriptions: Help the EBII Team

    Quote Originally Posted by Hippo123 View Post
    Hi guys, I'm new here. I have just finished doing the description for Elimya and in my research I discovered that salt was a major resource that was mined in Elimya as early as 800 BC by the Phoenicians. However, in the game files there is no salt in the trade section for Elimya in the descr_strat (or wool, as that is the EbII salt). I was just wondering @Kull, is there anyone I can get in touch with that does the modding for the trading resources, to get salt added in as a resource?
    For now, feel free to mention it in your province description. I'll take a look at the distribution of resources. Sometimes we deliberately leave them out in order to encourage trade between neighboring provinces (i.e if, for example, three neighboring provinces all have the same resource, there's no trade between them, at least of that resource). If that's not the case here, it's a simple matter to add it in. Good catch.
    "Numidia Delenda Est!"

  22. #22

    Default Re: Regional Descriptions: Help the EBII Team

    Ah that makes sense, because Trinakrie has salt (wool). Sorry, my inexperience showing up here a bit but that's really interesting.

  23. #23

    Default Re: Regional Descriptions: Help the EBII Team

    Quote Originally Posted by Kull View Post
    For now, feel free to mention it in your province description. I'll take a look at the distribution of resources. Sometimes we deliberately leave them out in order to encourage trade between neighboring provinces (i.e if, for example, three neighboring provinces all have the same resource, there's no trade between them, at least of that resource). If that's not the case here, it's a simple matter to add it in. Good catch.
    @Kull, Any luck with changing the resources? It doesn't really matter but the Salt pans and mines in western Sicily seem quite iconic and a big tourist site, whereas salt in eastern Sicily seems much less so. Could we just switch the salt from Trinkarie to Elimya? Trinkarie already has 10 resource entries, so I don't think it would miss it much.

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