Hello GigeliusMinimus,
If I understand Aradan's building guide correctly, the game looks at the prefix of the building tree, not the buildings itself. If that doesn't work, you could use the temple entries, and change the descr files to rename them to "tavern", "workshop", etc in-game.
The building browser is indeed confused by not-requirements. I know this was a problem for the Europa Barbarorum mod - they dealt with it by ignoring the building browser and making a .pdf to show the tech tree.
It's not listed in Aradan's guide, so I am pretty certain that such a conditional does not exist. However, the afore-mentioned EB mod does do something like that with their Roman barrack upgrades (check the Romani building tree on their website - the barracks are the right-most building tree). Maybe that would work?
I hope this helps.
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