EB2 is not set in the medieval period. Like EB1 it is set in the time from 272BCE to 14CE.
It just uses Medieval 2 TW as the basis for the mod.
EB 2 uses the Medieval 2: Kingdoms game as a base to represent the Hellenistic period, within the same region and time frame as EB I. But with new and more features/content and more factions. It also uses some of the new advantages the Medieval 2:kingdoms game provides.
EB I was designed to work with Rome: Total War 1.5, which doesn't support religion without BI.
Rome II isn't yet released, so obviously we can't mod. It is at this point also unlikely it will be modable from the get go. Further more due to the DLC policy and general policy of CA's last games, it's highly unlikely a mod with the same scope and plethora of changes/features will ever be possible on the Rome II engine.
Hellenistic Period, thus the time of Hellenism. EB2 (just like EB1) will include lots ot other factions. Pahlava, Hayasdan, Lusotannon, Getai all the old factions plus some new ones like Lugians, Nabatea, Taksashila and some more.
Now please stop complaining, look through the previews and stop using so many ! and ? one is totally fine, or use a . for a change.
Previews:
https://forums.totalwar.org/vb/showt...-One-Thread-10
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
This is correct. EB II wil feature at least the following factions:
(Steppe Nomads)
Saka Rauka
Sauromatae
Pahlava
(Indian)
Ghandara/Taksashila
(Hellenistic)
Epirus
Seleucids
Ptolemaics
Makedonians
Pergamon
Koinon Hellenon (the same greek league as in EB I)
Bosporus faction (Northern Black Sea)
(Near Eastern)
Hayasdan (Armenia)
Pontus
(Arabian peninsula)
Nabataea
Sabaea
(Africa)
Carthage
Numidia
(Celtic)
Arverni
Aedui
Arevaci (celtiberian)
Pritannoi (British Celts)
Lusitanians (in modern day Portugal)
Boii
(Germanic)
Sweboz (Suebi)
Lugii
(Latin/Italian)
SPQR
(Balkan)
Getae (dacian/thracian faction)
And yes its still being worked on. You can follow us at twitter (EBteam), check our preview as Ca Putt posted or check out our sneak peeks, dev blog and interviews. (See the stickied thread in the EB II forum)
Judging from his other comments, I doubt he will. he comes across as...well, just look at his reply to me at the speak your own language thread...
anyways: to add to Ca Putt's point, if you ("Empire Of Kurdistan-Medya") don't like the lack of a religious dimension to this mod, you are more than free to modify the mod and introduce religion, and if you feel, release a mini-mod for EB. In fact, there's a whole thread dedicated to this.
I would suggest you start by porting the mod to BI.
now please--please--stop whining about the lack of religious conflict. and learn to form coherent sentences. I didn't--couldn't--reply to your sentence over in the other thread because it was practically nonsense.
Last edited by Ibrahim; 05-20-2013 at 07:32.
I was once alive, but then a girl came and took out my ticker.
my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!
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