
Originally Posted by
Drakarys1402
Hi Parthian.
Apparently there have been a few Creative Assembly statements about Rome 2 being moddable on its release (I think). If this is the case do you think your team would be attempting a version of the mod on the new engine?
I haven't heard anything about them putting female quasi-amazon units in the game like vanilla total war. Although there is that odd bit of promo art with the woman on the galley (I think its Cleopatra but not sure). Would you still be able to deal with things like audio and creating new skins if they weren't in the game. If they were anywhere I would expect them to be in the nomadic culture pack dlc which will include the Royal Scythians, Roxolani and Massagatae. Obviously with Shogun it was relatively easy to add lots of variations of Onna Bushi into the game once the base unit was in as I understand it.
So hyped up for that game being released. Nearly died when the Seleucid DLC was announced. Fav faction is playable :D!
Anyway I was just wondering where your teams thoughts were on the mod and if you intend to replicate the factions, units and weapons on this version. Or if you intend to try things differently. At a broad guess you could replace some of the factions with amazons pretty easily such as Pontus-Amazons, Roxolani- Geothe, Thyssa-Massagetae. With horde being gone I am not sure what you could do with the Gorgons. I suppose if they add a numidian playable DLC later they could be put on the map that way.
ps I am amazed how many aspects of the game seem to have been directly inspired by Europa Barbarorum. Especially with the individual tribes and the map scope.
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