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    Default The Time of the Modern Knights: The Masters of the Land

    The Time of the Modern Knights: The Masters of the Land:



    What is this game about?

    It is about several empires I have based on...... Whatever you guys want to design who are trying to dominate the known world called TotKni. Each of these empires is big and famous in some way and got good and bad things about them depending on how you design them. In This game you can do ANYTHING you want within reason. You can make fancy regiments, create your own regimental leaders or whatever, create your own military medals and so on and so forth. You can make an excel sheet full of armies and that like I already did (I have it as an example if anyone like to see it for their armies) . Warfare in this game is based on the mid 1800’s so I suggest you study warfare in the World between 1840’s and the early 1870’s if you going to take this game seriously like myself or even just casually. You role play as a individual leading a entire nation.

    Every so often I will award an in-game award, an MVP (Most Valuable Player) to the most dedicated, skilled player in this game as well,you'll get an fancy sig to proudly display :)!

    Lets have some fun!



    Sign ups:
    Username,Color (on the map), Name of the Nation


    Nations:

    The Branden-Rutherian Empire (Red color in the map)
    Leader: FoxLeLay /Khan Cashius Knightius
    Based on: France/Prussia/Austria-Hungary
    Population: 62,500,000 people
    Military specialty: Highly skilled generals and troops.
    Military Size: 571,620 troops (125 talers a man)
    Revenue: 90,000,000 talers (75 million in expenses)

    The New Viking Kingdom
    Leader: Darth Feather/ Chief Ragnark CXXI
    Based on: Scandinavian vikings
    Population: 15 000 000 people
    Military speciality: Very, very skilled close combat infantry, experts at hiding, and skilled archers (archaic :) ) and line infantry, but almost no cavalry. Generals exist but do not make a lot of difference, my troops can fight well on their own.
    Military size: 200.000 troops
    Military Cost: 50 per men
    Revenue: Let's say I earn like 15 million talers (4 million profit, 11 million in expenses.)

    Leader: Basileios XI
    Based on: Byzantine Empire
    Population: 19 million
    Military Specialty: Rapid response forces. Large amount of cheap and weaker levies under the command of thematic generals and a smaller stronger core under the emperor. Byzantium excels in it's elite cavalry. Generals are needed to motivate and lead the troops.
    Military size: 200,000 levies, 30,000 imperial troops.
    Price per man: 55
    Revenue: 35 million talers ( 12,650,000 for troops, rest in revenue)


    Leader: Queen Victoria/Prince Albert
    Based on: English Empire
    Population: 40 million
    Military Specialty: Strong navy, a small professional army based on firepower. Some landing holdings elsewhere in the world that can provide troops and material (not included yet in the current population)
    Military size: 60,000 troops
    Price per man: 80 a man
    Revenue: 50 million (4.8 million troops, rest in profits)


    Republic of Utopia:
    Leader: Presidente de la France Charles-Louis de Secondat, Baron de La Brède et de Montesquieu
    Population: 100 million
    Military Specialty: Modern Army with a smaller but respectable navy and excellent cavalry.
    Military size: 600,000 troops
    Price per man: 60
    Revenue: 65 million (36,000,000 for troops, rest in profit)


    1.FoxLeLay, Red, Branden-Rutherian Empire
    2. Darth Feather/ Brown/ The New Viking Kingdom
    3. rickinator9/Purple/Byzantine Empire
    4. King Kurt/Light Brown/Britannia
    5. Republic of Utopia
    6.
    7.
    8.
    Last edited by FoxLeLay; 06-25-2013 at 01:10.

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