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Thread: Occulus Rift + Thief = Potential for Pure Win!

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  1. #1
    In the shadows... Member Vuk's Avatar
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    Default Occulus Rift + Thief = Potential for Pure Win!

    Now of course I am talking about the real Thief, and not the lousy trash reboot that is coming out. Can you imagine playing TDP with the Occulus Rift (Assuming someone creates a drive that would allow it, which I am sure they will) where you get your eye wripped out? Then the player would only be able to see out of one eye, just like Garrett. And then when you get your mechanical eye, only one side would zoom in, so you would need to close one eye (just like Garrett would have to)! That would make it so much more immersive!
    Sure, it would take a lot of work to implement that, but can you imagine how cool that would be?
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    Iron Fist Senior Member Husar's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Not if someone doesn't implement a new graphics engine.

    Yes, I'm spoiled.


    "Topic is tired and needs a nap." - Tosa Inu

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    master of the pwniverse Member Fragony's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Meh, best engine ever, no other engine makes you feel like you can actually touch the walls and breath the air, you are totally immersed in the gameworld. Perfect fit for the Occules Rift, with the still unmatched sound-design that makes the graphics nothing more than graphical feedback of what's going on this could be the best idea ever.

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    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by Husar View Post
    Not if someone doesn't implement a new graphics engine.

    Yes, I'm spoiled.
    I loved Thief, but I agree. Though, ironically, I can't wait to use the Occulus with Minecraft.


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    master of the pwniverse Member Fragony's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    I would love to see what they can do with the Dark-engine running on modern hardware. It just has a quality that isn't found in any other engines, the sense of actually being there. Thief and System-Shock 2 have never been very goodlooking, but the sense that every object is solid is unmatched, you aren't in the prettiest gameworlds but you are really there

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    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by Fragony View Post
    Thief and System-Shock 2 have never been very goodlooking, but the sense that every object is solid is unmatched, you aren't in the prettiest gameworlds but you are really there
    They were good for their time, but I don't think they're unmatched. Skyrim far surpassed Thief on having a tangible world around you with care given to every tiny detail. Even better, Skyrim already works (to a certain extent) on the Oculus.

    FYI, I plan on buying the Oculus on launch. I've wanted at-home VR ever since the early 90s arcade VR craze.


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    BrownWings: AirViceMarshall Senior Member Furunculus's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    i'm looking forward to the thief 4 reboot, the developer earned my respect with deus ex 3 (unlike DX2 and Thief3), but yes, occulus rift support would be ace.
    Furunculus Maneuver: Adopt a highly logical position on a controversial subject where you cannot disagree with the merits of the proposal, only disagree with an opinion based on fundamental values. - Beskar

  8. #8
    In the shadows... Member Vuk's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by Furunculus View Post
    i'm looking forward to the thief 4 reboot, the developer earned my respect with deus ex 3 (unlike DX2 and Thief3), but yes, occulus rift support would be ace.
    DX 3 earned you respect? :O I won't go into all the reasons that Eidos Montreal sucks or that the new Thief game will suck, because that is not the purpose of this thread, but suffice it to say that I couldn't disagree with you more strongly.

    Quote Originally Posted by TinCow View Post
    They were good for their time, but I don't think they're unmatched. Skyrim far surpassed Thief on having a tangible world around you with care given to every tiny detail. Even better, Skyrim already works (to a certain extent) on the Oculus.

    FYI, I plan on buying the Oculus on launch. I've wanted at-home VR ever since the early 90s arcade VR craze.
    But you are wrong there. You go running into a heavy wooden cart full of watermelons and you leg hitting into them overturns the cart, sends it flying, and send the watermelons flying everywhere. Between the horrible physics and unrealistic jumping that makes it feel like gravity is a non-existant concept, and the ridiculous overuse and misuse of lighting and shader effects, Skyrim feels nowhere near as realistic as Thief. With how much technology has advanced, there is no excuse for that. It should feel 1000000 times more realistic.

    Quote Originally Posted by Fragony View Post
    I would love to see what they can do with the Dark-engine running on modern hardware. It just has a quality that isn't found in any other engines, the sense of actually being there. Thief and System-Shock 2 have never been very goodlooking, but the sense that every object is solid is unmatched, you aren't in the prettiest gameworlds but you are really there
    Agreed. Now that the source code is going to be released, we may be seeing new life being breathed into the engine. It is one heck of a base to work off of.

    Quote Originally Posted by Fragony View Post
    Meh, best engine ever, no other engine makes you feel like you can actually touch the walls and breath the air, you are totally immersed in the gameworld. Perfect fit for the Occules Rift, with the still unmatched sound-design that makes the graphics nothing more than graphical feedback of what's going on this could be the best idea ever.
    Esp if someone puts out a mod that has excellent hi-res textures (I was working on one, and ran out of time), redesigned levels to make them feel more realistic, and higher-poly models. I think with a little work Thief could be made to look amazingly realistic and still keep the same charm and beauty of the original.

    Quote Originally Posted by Husar View Post
    Not if someone doesn't implement a new graphics engine.

    Yes, I'm spoiled.
    Why not just update the current one?
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  9. #9
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by Vuk View Post
    But you are wrong there. You go running into a heavy wooden cart full of watermelons and you leg hitting into them overturns the cart, sends it flying, and send the watermelons flying everywhere. Between the horrible physics and unrealistic jumping that makes it feel like gravity is a non-existant concept, and the ridiculous overuse and misuse of lighting and shader effects, Skyrim feels nowhere near as realistic as Thief. With how much technology has advanced, there is no excuse for that. It should feel 1000000 times more realistic.
    Sorry, but I vehemently disagree. While the Dark Engine was nice for its time, it is still extremely obsolete. Even with fan-made patches, its age is impossible to ignore. You're talking about how superb immersion would be with the Oculus, and then choosing to immerse yourself in a world where every single thing you look at screams of outdated technology. The game itself is also, quite simply, empty. There are very few items and things you can interact with by the standards of pretty much any modern game, let alone any of Bethsoft's Kings of Clutter. Some oddly janky physics here and there are a relatively minor thing and far less jarring to immersion than Theif's... basically everything.

    Don't get me wrong, it is a great game and it looked superb 15 years ago, but it's not an engine I'm interested in using the Oculus on. The game's mechanics have aged well, but its engine has not.


  10. #10
    master of the pwniverse Member Fragony's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    You said Theif. I dont't see why it wouldn't look incredibible, Thief was never about graphics but with some upgrades the Dark-engine will look incredible. If it's true that the source code has been released we are going to see a lot of awesome, Thief community is very much alive there are still fan-missions being made.

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  11. #11
    In the shadows... Member Vuk's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by Fragony View Post
    You said Theif. I dont't see why it wouldn't look incredibible, Thief was never about graphics but with some upgrades the Dark-engine will look incredible. If it's true that the source code has been released we are going to see a lot of awesome, Thief community is very much alive there are still fan-missions being made.
    Monday I will post you some pics of what people have been doing. In the meantime, here are some awesome vids from SlipTip.



    Last edited by Vuk; 04-28-2013 at 22:05.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  12. #12
    In the shadows... Member Vuk's Avatar
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    Default Re: Occulus Rift + Thief = Potential for Pure Win!

    Quote Originally Posted by TinCow View Post
    Sorry, but I vehemently disagree. While the Dark Engine was nice for its time, it is still extremely obsolete. Even with fan-made patches, its age is impossible to ignore. You're talking about how superb immersion would be with the Oculus, and then choosing to immerse yourself in a world where every single thing you look at screams of outdated technology. The game itself is also, quite simply, empty. There are very few items and things you can interact with by the standards of pretty much any modern game, let alone any of Bethsoft's Kings of Clutter. Some oddly janky physics here and there are a relatively minor thing and far less jarring to immersion than Theif's... basically everything.

    Don't get me wrong, it is a great game and it looked superb 15 years ago, but it's not an engine I'm interested in using the Oculus on. The game's mechanics have aged well, but its engine has not.
    When you get down to the brass tacks of it, looking at both Skyrim and Thief, you can easily tell that neither is real. The visuals are not nearly as important as the content of the text, the conversations, the immersion that the sound provides, and the game mechanics. It is very easy to create sound that can easily be mistaken for real sound, but visuals have not yet got to that point. There is a lot more that goes into making a game believable than texture quality and the amount of clutter.
    Don't get me wrong, I hope that the first two Thiefs are updated (I started such a project myself, but ran out of time to continue it), and I think that they could be even better than they are now. I do not, however, believe that there is currently a game in existence that can favorably compare to it in terms of immersion.
    I'm afraid on this we will need to agree to disagree.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

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