Saxon Showdown
The year is 2004, the place Magdeburg. The city had flourished since the reunification of Germany, becoming the capital of Saxony-Anhalt and having its city centre redesigned to befit a modern city of its stature. However this success has attracted some unwelcome guests. Organised crime was fast becoming a prevalent issue across the whole of Germany, nowhere more so than Magdeburg. Families from the likes of Italy, Serbia and Russia had set up headquarters in the city and were turning over huge profits in a variety of legal and, more significantly, illegal trades. The local authorities were struggling to cope and recent attempts to stop the mafia families had resulted in the suspicious death of the town mayor. A new mayor was due to take over in a few days, reportedly with powerful friends and a real determination to rid the city of this menace. Whether he would have the full support of the populace, or whether they would succumb to their inner criminal, remains to be seen.
Rules:
Spoiler Alert, click show to read:
As you can probably tell from the rules, this game has taken inspiration from Jarema’s Academy of Elemental Magic game and Seamus’ Capo games, so thank you to those guys.
I’d like to get at least 30 players but could probably make do with a few less.
Also just a note to say I will be away this weekend; I should still be able to check in, but apologies in advance if any questions go unanswered for a day or two.
Sign-ups:
1. Gaius Scribonius Curio
2. Darth Feather
3. Makrell
4. B-Wing
5. rickinator9
6. BSmith
7. edse
8. FoxLeLay
9. Riedquat
10. El Barto
11. autolycus
12. Chaotix
13. Askthepizzaguy
14. HopAlongBunny
15. LazyMcCrow
16. TinCow
17. SalmonSoil
18. Abstain
19. Ishmael
20. Yay!
21. Csargo
22. White_eyes:D
23. Montmorency
24. Ironside
Bookmarks