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  1. #1
    Senior Member Senior Member Barkhorn1x's Avatar
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    CA Jack Lusted Answers Questions Part I

    ...a lot of good info here:

    http://forums.totalwar.com/showthrea...4-Jack-Answers!

    ...a must read.

    Not sure I am going to like the phalanx treatment but the answer was a bit vague so who knows at this point.
    Last edited by Andres; 08-09-2013 at 10:16. Reason: adding CA prefix
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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Jack Lusted Answers Questions Part I

    Will Rome II be moddable and will you support modding?
    Yes and yes though we are working on getting the game out just now, we hope eventually it will be as moddable as Shogun 2, which remains the most moddable game we’ve ever released. There will be a modding summit (although we are very busy at the moment but Craig keeps nagging everyone about dates).
    Was Shogun 2 really that moddable? I thought the most moddable TW game saw Rome 1..

  3. #3
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Jack Lusted Answers Questions Part I

    Quote Originally Posted by Ibn-Khaldun View Post
    Was Shogun 2 really that moddable? I thought the most moddable TW game saw Rome 1..
    That's the sound of the PR train a-comin'. Shogun 2 was the least moddable by far.

  4. #4

    Default Re: Jack Lusted Answers Questions Part I

    now there are 3 possible explinations:

    1. It's a typo and is supposed to mean Medieval 2

    2. He is reffering not to the series but to the exact devteam, which does fluctuate quite a bit.

    3. He Lied.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  5. #5

    Default Re: Jack Lusted Answers Questions Part I

    Shogun 2 saw Steam Workshop integration, first release of official mod tools that allowed for chanigng unit models and making new campaign maps, and the engine itself features less hardcoding (no unit or faction limits for example) and more information is exposed in the database.

    Rome I and Medieval II might be easier to mod, but doesn't mean that more can't be done with Shogun 2.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  6. #6
    Assassins Guild Member The Outsider's Avatar
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    Default Re: Jack Lusted Answers Questions Part I

    Thanks for the reply jack but i beleive that "medieval 2 was easier mod" means ease of acess for the modders. And even though it had its restrictions, we can see the capacity at full work with the sheer number of existing mods three of which i still play. However, i dont think that this can be said for shogun 2.

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Jack Lusted Answers Questions Part I

    Quote Originally Posted by Jack Lusted View Post
    Shogun 2 saw Steam Workshop integration, first release of official mod tools that allowed for chanigng unit models and making new campaign maps, and the engine itself features less hardcoding (no unit or faction limits for example) and more information is exposed in the database.

    Rome I and Medieval II might be easier to mod, but doesn't mean that more can't be done with Shogun 2.
    So long as mods reaching the scope of Stainless Steel and Third Age Total War can be created for the new Rome game you will get all the fan support and the game will probably outlive us all.
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    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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