The flanking cavalry going around the unit to attack it from the front really ought to be a bug mainly because no disobedient Hipparch would do that, unlike an AI that tries to properly engage another unit. What these sorts of people do is:
Attack(and give up an advantageos or concealed position) without orders. This means they just storm ahead and don't do any fancy manoeuvring. While there actually is a trait for that in some TW games, I never actually seen that happen. :(
Not attack(against the supreme commanders order). easily explained.
Go rouge(aka following the colonels own agenda) and do unplanned things. No this does not mean that they just do what the commander ordered in a fancy(and stupid)way it means doing something else.
Desert
Start recreative activities, like play ball, cards or bake bread.
But they do not go around a hostile formation to attack it head on. They may attack a tad too late, too early, another unit or not at all or they might just "reveal" their position by general stupid/cockyness, but they don't...
Also skirmishers in antiquity don't go:" OH NOES they got lame leg Laomedon! we don't leave anyone behind! Let's just stand here and watch how they kill him" This again is OBVIOUSLY an unitAI issue. Because the unit is not the individual soldiers but the whole mob, the unit thinks it's engaged and thus all of them stop to fight(or in case of skirmishers, die).
I can understand why one would defend the devs and personally I dislike endless complaining. but this obviously isn't a feature, it's a bug.
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