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Thread: Oct 2013- Resident Evil 2 Pregame discussion

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  1. #1
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    So massive buff for zombies in particular I see?

    I mean, how do you kill a 10+ zombie horde? Good position+ranged weapon?

    "Las plagas" are getting the same buff, but that's less obscene for them.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    Quote Originally Posted by Ironside View Post
    So massive buff for zombies in particular I see?

    I mean, how do you kill a 10+ zombie horde? Good position+ranged weapon?

    "Las plagas" are getting the same buff, but that's less obscene for them.
    Note that almost all zombies will effectively be melee-only, therefore they will typically have to close the distance to attack you unless you're right on top of them.

    This is not a buff, but really, a weakness of the zombies against ranged weapons, which are standard, numerous, and fairly easy to find.

    How to kill a horde that is too tough to kill?

    Maybe do what the survivors of zombie apocalypse stories do, make like King Arthur and RUN AWAY!!!!

    Just a thought...
    #Winstontoostrong
    #Montytoostronger

  3. #3
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    Quote Originally Posted by Askthepizzaguy View Post
    Note that almost all zombies will effectively be melee-only, therefore they will typically have to close the distance to attack you unless you're right on top of them.

    This is not a buff, but really, a weakness of the zombies against ranged weapons, which are standard, numerous, and fairly easy to find.

    How to kill a horde that is too tough to kill?

    Maybe do what the survivors of zombie apocalypse stories do, make like King Arthur and RUN AWAY!!!!

    Just a thought...
    I take it you can still choose what weapon to use vs what enemy? Choosing melee means that "Leon and his boxers" dies by default if any large enough zombie horde enters the zone of control. Ranged (and melee) only has to worry if they hit the same square.

    The problem with zombie hordes are that they can reach critical mass, which means that after certain size, they kill any group if they get first/equal opportunity strike, no matter weapons/skill. Last game was overly strong vs zombies, but had zombies+omegas as a more balanced danger.

    I suppose I need to know how the zombie can move (can they only walk?) and awareness ranges to be better able to determine how it looks like.

    Also wonders what those unusual ranged zombies are...
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
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  4. #4
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    Quote Originally Posted by Ironside View Post
    I take it you can still choose what weapon to use vs what enemy?
    Yes.

    I suppose I need to know how the zombie can move (can they only walk?) and awareness ranges to be better able to determine how it looks like.
    NPC Zombies can walk or run, but cannot sprint.

    Awareness radius will look like the standard / average bubble from the previous game. No one is blind or super far-sighted. However, I'm contemplating making it so that those on the rooftops of buildings gain an extra 2 tiles line of sight.

    Also wonders what those unusual ranged zombies are...
    Mwahaha.

    You may not be seeing any right away, but evil is bottomless, endless, and eternal.

    As for concerns about balance, horde versus players-

    Trust in Pizza to provide for you a meaty mass of mindless moaning mooks that is much more than a nuisance but far from indestructible.

    Note also that the game will begin on easy difficulty and progress to become more difficult as the story progresses and time elapses, and especially if the zombies take a punishing amount of damage or the players make significant unchallenged progress.
    #Winstontoostrong
    #Montytoostronger

  5. #5
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    So, the zombies awareness radius is of the same size as typical human one?
    I can assume, then, if I can see zombie (not from rooftop), it can see me?

    If you look into the zombies, the zombies are looking into you

  6. #6
    winston 4 champs Member Zack's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    Quote Originally Posted by Jarema View Post
    If you look into the zombies, the zombies are looking into you
    You forgot to use this smiley with your stoner thought:

  7. #7
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    I think you'd better compile a small .pdf rulebook, pizzascum.
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

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