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Thread: Decent preview of latest code build

  1. #1
    Clan Takiyama Member Sp00n's Avatar
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    Default Decent preview of latest code build

    http://www.incgamers.com/2013/08/tot...ome-ii-preview

    Looks stunning, sadly also looks like it needs plenty of fixes and fine tuning. Worried we may have a nice beta product out 3rd September. Let's hope they fix it, I don't like the sounds of the multiple crashes.
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  2. #2

    Default Re: Decent preview of latest code build

    That's the old demo build given to those journalists.

    Plus Gamestar.de released more demo footage. Current build is much newer... ;)
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  3. #3
    In the shadows... Member Vuk's Avatar
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    Default Re: Decent preview of latest code build

    Other AI quibbles will be more familiar. Remember the confusion that Total War units have often had with complex walls and narrow bits of geometry? Of course you do, because it’s been present in every single game since the original Shogun. As is tradition, baffled units will sometimes turn into long strings of straggling soldiers as they attempt to navigate around confusing items such as “a house.”
    Right there, one of my biggest complaints. It is unacceptable that the AI pathfinding hasn't been significantly improved since the first TW game!
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  4. #4

    Default Re: Decent preview of latest code build

    Exactly, in Empire units can't fire because of that. Even in melee unit pathfinding and collision are just bad. Some times when 2 groups of infantry charge some end up on the other side; Empire TW with Darthmod had complete units going through each other.
    Last edited by BroskiDerpman; 08-25-2013 at 01:38. Reason: Spelling, darn touch pads...
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  5. #5
    In the shadows... Member Vuk's Avatar
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    Default Re: Decent preview of latest code build

    But that is ok, they would rather implement baggage trains glorified capture points than work on the foundation of their game. Right now the only serious advantages I see from RII over RTW are units dynamically using their shields and the LOS system. Those two are the reasons I will buy it eventually when it goes on sale.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
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  6. #6
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Decent preview of latest code build

    Like you Vuk, I'm waiting for it to hit the bargain bin too.

    I also want people to come up with some ways to make it more realistic too.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  7. #7

    Default Re: Decent preview of latest code build

    Like Fallen and Vuk and from what I've said before, I can wait for Rome 2.

    Plus Amazon sold Shogun 2 at this sale for as low as 2.49 USD, since Rome 2 is more popular I bet it'll most likely get the same treatment.
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

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