Quote Originally Posted by Jarmam View Post
... Speaking of siege battles... why does the AI have to want to zergrush a capture points regardless of how much it will miserably lose the fight for them? ...
This definitely needs to be addressed. It's insane. In the early game, my settlement at Larissa was attacked by a force of Royal Spartans (6 units) when I moved my standing army north and I was left to defend it with a few units of militia & citizen hops and a couple of slingers and your ubiquitous mobs. The difference in force power was absurd, I should've been steamrolled, but the AI had such an insane mad-on for the capture points it just tried to bullrush its units to them completely indifferent to the fact that they were being slaughtered wholesale while doing so. They routed in no time, the battle was over in less than 30 seconds after contact.

Unfortunately just one example of a regular occurrence...