Quote Originally Posted by Bramborough View Post
Lends a rather "start-stop" dynamic to the ongoing Roman juggernaut.
Very true. I particularly noticed the assimilation problem when launching a war against Thrace (IIRC). A 4 region province and I sent 3 armies against 3 of the regions in one turn. Forgetting that the -25 one-off hit to public order in the province would be cumulative. Thankfully my characters and the armies just kept public order to -97 at the end of turn and I was able to build it up to about -70 so I could finish off the last region 4 or so turns later. Then I had to wait some more turns till public order came down enough to let my armies leave to go rampaging elsewhere.

But I quite like it as a slight brake on expansion. In fact, while there are numerous big problems with the game, I like the whole region/province mechanism and how CA have done faction management and the economy (though not the tech tree). Some tradeoffs to decide on every so often but not impossible to build an empire. And about the right amount of micromanagement.