Results 1 to 10 of 10

Thread: Second Statement From CA (Sep 11)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Οπλίτη Member CaptainCrunch's Avatar
    Join Date
    Feb 2012
    Location
    Realm of Poseidon
    Posts
    155

    Default Second Statement From CA (Sep 11)

    From the official forum -> Mike CA on Rome II's Release

    Of note;

    ... The top priority is stability and performance – both frame rates in battle and campaign, and end of turn times and loading times. Then gameplay spoilers – AI flaws and exploits, balancing tweaks and the level of challenge on higher difficulties. Then minor bugs, lesser features that really didn’t pan out, UI improvements, and longer term adjustments to features and systems that could be better. Because there are a lot of us working in parallel there will be a mixture of different priority fixes in each patch. Much of this work would be part of the usual planned improvements we would make to our games post-launch anyway, but we are aware that they have now taken on extra significance and importance...
    New patch is out, my game just updated. Posted in the sticky...

    Members thankful for this post (6):



Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO