I haven't seen this thread yet so I figured I'd start it out with my favorite battle from my Roman campaign.
*Spoiled for size*
Spoiler Alert, click show to read:
I haven't seen this thread yet so I figured I'd start it out with my favorite battle from my Roman campaign.
*Spoiled for size*
Spoiler Alert, click show to read:
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Couple more from my Rome Campaign.
Spoiler Alert, click show to read:
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Some from my Suebi campaign:
Spoiler Alert, click show to read:
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Story behind this image
Spoiler Alert, click show to read:
Last edited by Andres; 09-07-2013 at 13:47.
I like to stream
I'll start it off. I also posted these over at SimHQ. Most only cropped, but some may have been lightened up in Windows office picture manager
Occasionally, you get a red sky effect. I think the new patch mentions removing this
D day, sixth of June, 153 BC
Nobody's throwing up yet?
Off the boat
OK, What's going on up there, I can't see from the back row
These Gaul's mean business, and they are dressed for it
Somehow these almost look like Illustrations from an Osprey book
Horses look good too
Those Mastiffs are scary looking dogs
Waiting for the Ememy
Surprise attack on the stockade
and from another angle
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Artillery adds dignity to what would otherwise be a vulgar brawl.
Threads merged.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Off moderator mode- Great pictures FO! Eager to see more!
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Amazing screenshots! Especially the angles plus the graphics. May I ask what are the settings?
I'm convinced to buy the game and plop in a few mods to fix some issues I have.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Is there any cookies?
(I asked this before but forgot if you responded, are you in the army?)
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Only if you play nice.![]()
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Y-y-yes m' lord...
Trembles in fear.
I made a thread about what faction to play first but that drowned down so now I'm going to make a thread: What faction do you like. I know mine is different now, I voted for Epirus but now I like Averni better so...
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
As you can probably tell Im partial to the Suebi. Though I do want to try Epirus when the Suebi campaign finishes. Though I do want to try Sparta too as there are a lot of awesome re-skinning mods for Spartan units that make them look awesome.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
I'll create the thread once I'm off this darn traction chair and get on the PC again. It'll be interesting for me to see the opinions of the .Org post release favorite factions.
Oathsworn just look cool, reminds me of Marian Romans and Dominate Roman soldiers.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Though to be fair, Ive only really experienced one faction, and a bit of the Romans from the prologue. And I imagine that its similar stories for most of us here as well.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
I was watching online footage and compared it to the complaints on the forums.
There are claims that Pikes are too weak and many screenshots showing troops going through Phalanxes. It's a Warscape thing with all those 1v1 animations but the Phalanx is in formation and counts the other ranks too.
So perhaps the levy pikes get shredded to pieces but Hellenic Royal guard, even when it looks like they've been disrupted they'll shred anything to the front of them with a few losses.
Even Oathsworn, the best non pike heavy infantry will get mowed down. Spartan pikes win just because of efficiency to their cost value and numbers.
If you catch phalanxes on flanks, behind of off guard your men will make quick work of them. So I'd say that part of combat is decently balanced.
Sorry for derailing the thread quite a bit but I was thinking about how phalanx factions are viable compared to what people say on TWC. (Thus making them chosen more in my soon to be made thread)
Last edited by BroskiDerpman; 09-14-2013 at 01:36.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
@ Forward Observer; Those screens are deeeeeeluxe!! I must say, top of the line graphics look nicey-nice!
And yeah, those Arverni horsemen do look like something from the cover of an Osprey Men-At-Arms book.
Hellenic Royal Guards actually have trouble beating Oathsworn unit vs unit with no support. Only phalangites I've seen do it are Mak Foot Companions, but I think the Oathsworn are one of the bugged units that never suffer exhaustion penalties. The collision model is also to blame, cuz yes... men walk through sarissa and pikes all day. What then happens is that the formation gets disrupted as enemies actually walk past the phalanx, for example, and the pikemen are pointing the wrong way and start taking serious losses. It's actually very difficult to get them to turn when this happens unless you disengage (which brings more losses). Even 'about face' doesn't work. The collision detection problems are responsible for a lot of the battlefield wackiness we see, so I hope it gets addressed.
I play as Epirus, and I think it's one of the coolest factions. Awesome selection of heavy cav (Aspis Companions!), heavy infantry, decent navy and map positioning that offers the player a host of early game possibilities.
Last edited by CaptainCrunch; 09-14-2013 at 04:52.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Oh crap you caught me now!
I'll have to rethink about my life again... You know it always helps to rethink...
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
A quick picture from my Suebi campaign. Here my light cavalry is charging an enemy heavy ballista, and as you can see, its firing at my cavalry. You can even see the projectile in the air. Literally a second after I took the photo it killed about 10 of my cavalrymen. I tried to capture the moment of impact, but all I got was before and after.
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On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
They're quite good at screwing cav that goes for them. I had 2 units of equites run around looking for some reinforcing ballistas during a battle because I didn't want them to suddenly turn the tide. From finding the things to actually getting my horses there to kill it, it managed to rout one of my cav units.
Here's a few screenshots from my Roman Campaign and one from my buddies Roman campaign that I thought was pretty sweet looking.
This is why we can't have nice things and why its a pain in the ass that missile units aim for the flanks of units instead of center mass. Ladies and gentlemen I present the most evil tree that ever blocked my men from Pilum throwing.
Spoiler Alert, click show to read:
"Lucius, I can't see anything." "Shut up Gorgidus, if we stand still maybe the Sgt. won't see us slacking."
Spoiler Alert, click show to read:
My buddies Campaign when he invaded the lands of the Gauls with his legion.
Spoiler Alert, click show to read:
Last edited by Veho Nex; 09-16-2013 at 18:46.
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
A few more of some mix ups with the Gaul's:
The mounted Gaul in the middle has a pilum or javelin stuck in his shield
The attempt to make the Roman's arm look soiled comes off looking a bit like a tattoo
another view of the second shot
New death animation--very Hollywood
Mix up on the ground in front of the barbarian stockade
End of repelling the first wave in a 2 to 1 defense of a recently captured enemy village. The first of two armies is retreating in the distance. One hapless mounted attacker got caught and after his horse took a spear to the neck, they both went down in a heap. My forces then had to turn and take on a 2nd army approaching from the other side of the village.. It was close, but my boys held on.
Cheers
Artillery adds dignity to what would otherwise be a vulgar brawl.
Viridrovix only just now realized that maybe charging into battle with his gag pilum was a bad idea. Yes he kept fighting with that in his head.
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Last edited by CaptainCrunch; 09-28-2013 at 13:16.
Has anyone gotten the game to look like this pre-alpha "screenshot"?
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
How are we going to get into this city?
Here's an idea! We'll pile up enough dead horses in front of the gate for the weight of the dead horses to become too much for the gate to hold back!
Sounds good, let's do it.
3 seconds later... The enemy general is dead.
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When ding dong ditch goes wrong
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