@ Forward Observer; Those screens are deeeeeeluxe!! I must say, top of the line graphics look nicey-nice!
And yeah, those Arverni horsemen do look like something from the cover of an Osprey Men-At-Arms book.
Hellenic Royal Guards actually have trouble beating Oathsworn unit vs unit with no support. Only phalangites I've seen do it are Mak Foot Companions, but I think the Oathsworn are one of the bugged units that never suffer exhaustion penalties. The collision model is also to blame, cuz yes... men walk through sarissa and pikes all day. What then happens is that the formation gets disrupted as enemies actually walk past the phalanx, for example, and the pikemen are pointing the wrong way and start taking serious losses. It's actually very difficult to get them to turn when this happens unless you disengage (which brings more losses). Even 'about face' doesn't work. The collision detection problems are responsible for a lot of the battlefield wackiness we see, so I hope it gets addressed.
I play as Epirus, and I think it's one of the coolest factions. Awesome selection of heavy cav (Aspis Companions!), heavy infantry, decent navy and map positioning that offers the player a host of early game possibilities.
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