Unit Buffs and the Workshop/TrainingCamp Buildings
IIRC these are the Roman & Hellenic names - I haven't played other factions yet and their names for these may be different. Some buffs seem to be available to any of your factions units that move into the Province that contains the buildings (Workshop line). Others only seem to be given at the time of unit recruitment (Training Camp line). The first applies even if they aren't your faction's buildings - as Rome I conquered a barbarian region (Tolosa in Provincia IIRC) and was able to Upgrade to Weapons Level II from the structure there. BTW, to upgrade, you will see a gold arrow at the top of the unit card. Click on the card and a menu appears above it with an Upgrade command available (at normal times, only the Disband command is selectable in this menu).
How does this affect you? Your Workshop line buildings (weapons buffs/armour & shield buffs/etc) can be in any province you like and can be built in the provincial city or in towns. To spread Squalor problems more evenly, these should not be in your main troop producing province. Once units are recruited, just have them visit your Workshop province(s) for buffs.
Your main troop producing province should contain the infantry barracks and one or more (according to squalor pressures) Training Camp line buildings. The buffs from these only seem to be given at recruitment, hence why you want them in the same province. The barrack building can be in any city or town (so I make it a town) but the Training Camp line can only be built in provincial cities.
With a big enough empire (and if you are as obsessed with maximising outcomes as I am!) you can add missile producing barracks & training camp combinations and cavalry & their appropriate training camp buildings too - so far I have only enough to max out my melee infantry (Hoplites). But remember that Workshops can be anywhere but Training Camps have to be where recruitment takes place.
Other related stuff: I'm not sure yet about Siege Engines and the Workshop line building for them - am guessing that they can be recruited then moved and buffed but haven't tried it. As for ships - as far as I can tell, they can only be buffed with updated Hull Levels (from either their recruiting buildings Military Wharf and upwards or from a Shipwright line building of a higher level than they got recruited from. Anyone found any other ship buffs? I don't think that land unit structures affect ships but I could be wrong. Of course, I could be wrong about anything - I grudge taking too long out of playing to run experiments for too long![]()
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