
Originally Posted by
Lemur
Yeah, I was saying to a RL friend, who is new to the TW world, that CA is okay with eventually fixing bugs, but they have never, ever fixed a design problem in an existing game.
And a lot of what ails R2 appears to be fundamental to design.
I've spent most of my time in the campaign, and there's a whole lot of "Huh?" going on.
Why do I need to click through three sliding screens to perform an upgrade on a general? Why?
And the general lack of cues and feedback ... that's just bad design. Carthage had an epic civil war last night. Why? I have no idea. The Hanna Montana dynasty had ~20% control of the Senators. This was nowhere near the trigger point, by my understanding. None of the other factions had massive control. The "Other Families" had ~50% control. So ... civil war? Why? Who knows?
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