I agree, it could've been more involved. They spent time creating the animations for expanding cities, but actual development is oversimplified.Have to say, these limited building slots feel very "gamey" to me, and not in a good way. If I want to build Carthage into a sprawling mass of uncontrollable city, I should be able to do so.
Nothing epic about jugggling an artificially limited set of slots. It's anti-epic, in fact.
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