Quote Originally Posted by Lemur View Post
Have to say, these limited building slots feel very "gamey" to me, and not in a good way. If I want to build Carthage into a sprawling mass of uncontrollable city, I should be able to do so.

Nothing epic about jugggling an artificially limited set of slots. It's anti-epic, in fact.
I agree, it could've been more involved. They spent time creating the animations for expanding cities, but actual development is oversimplified.