
Originally Posted by
Bramborough
Yeah, quite annoying. So that's a good fix.
Kinda amusing their language implies this was only a problem with earlier Patch 3 beta, when in fact the blockade issue had existed since release.
EDIT: I don't see that they've fixed this at all. Still having same situation crop up in my campaign. Couldn't attack Paraitonion (held by Pergamum) last night because a 3-unit Egyptian navy was content to sit there forever blockading it. Didn't really want to go to war with Egypt at that stage, but was my only option to take the town.
Maybe I misunderstood the language of the "fix" above?
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