The ability to mass select and upgrade troops armor and weapons. Im getting arthritis doing it one at a time
A way for units to disengage combat more efficiently. It is annoying telling my horseriders to pull back, only for them to re-engage because one of them is surrounded by enemy units. They should just run and leave them behind to die, instead of constantly knotting themselves up.
In the same vein, if I am telling my unit of cavalry to run past a group of enemies, they should just run past, instead of getting hold up because one guy got hit by a spear.
Last edited by Beskar; 10-28-2013 at 20:00.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
I remember using that to my advantage in older games. If I could just get one guy in a cavalry unit to engage it would stop the entire unit.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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Another small wish, but that could change a lot to the ambiance in game in my opinion :
_ to separate ambiant sounds (waves on the shore, birds in the forest, etc...) from the voices of the character (ready to fight, etc...). Those last one are really loud and innoportune when the former grantly had to te feeling. Especially since the music is boring.
Removed things that were fixed and things that were erroneously reported as broken by players who didn't know how certain mechanics work (some suggestions were done literally days after game launch when we were all new to RII)
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
- Add a list of Army/Fleet Tradition for better overview
As this is now, i can't make head or tail of this Traditions
I would like an option to change religion as in TW Atilla.
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