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  1. #1
    strategy gamer Member Enemy Shooting Champion, Rabbit Hunter Champion, Eggs Champion, Kaboom Champion, Money Money Money Champion, Rapid Motion Champion, Super Fishing Champion komnenos's Avatar
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    Default Re: Unbelievable problems...

    I remember that CA before releasing R2TW said that when you play as an barbarian faction and start a war, it would increase your popularity and make your people happy. But when I play as Arverni I didn't see this feature.
    He who has bread has many problems;

    He who has no bread has only one problem.

    Byzantine Proverb

  2. #2
    Member Member Sp4's Avatar
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    Default Re: Unbelievable problems...

    Quote Originally Posted by komnenos View Post
    I remember that CA before releasing R2TW said that when you play as an barbarian faction and start a war, it would increase your popularity and make your people happy. But when I play as Arverni I didn't see this feature.
    Try again and look closely. It's not a huge bonus.

  3. #3

    Default Re: Unbelievable problems...

    How much of a bonus is it? Just a few points or so?
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  4. #4
    Member Member Sp4's Avatar
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    Default Re: Unbelievable problems...

    It's a really tiny bonus BUT... if you manage to be at war with 20 factions that somehow border you, it's like having a free colosseum or something.. Free as long as you don't count the cost of being at war =S

    Actually it's kind of crap because some barbarian factions get a public order hit, simply from being.. you know, unwashed, unshaved, uncivilised savages that live in trees.

  5. #5
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Unbelievable problems...

    Nice posts all.

    VersusAllOdds...

    Your mention of Shinano, put a smile in my Face, this is a province name I will never forget! LOL Epic Epic battles in Shinano (STW).

    I am also one to dislike this DLC marketing approach. Because instead of adding value, they simply take value out of the release product only to sell in parts...

    I think the big plan with Rome II is to sell Playable Factions, some people report that many factions are under developed in terms of unit variety/diversity...so I would not be surprised if that is their plan.

    On the other hand, over at TWCenter some people already unlocked all Factions to be playable... So not sure how all that will fit together. Again I simply feel it is a bad marketing approach with a game that has such a following (it has been over 10 years imagine), AND a modding community...

    It feels like they are selling us oranges without Vitamin C inside ;) And we have to buy the Vitamin C separably.


    Now for the AI, I think it will be addressed as are all the various Bugs, for that I have no doubts. Rome II will, when fixed be a great game to play for a very long time.

    I absolutely LOVE the revamp of the strategic map play and all the little details revolving around t. Heck even the economy is, for once Great for the pace of the game (and my style of play).

    The only thing I miss in this one, is the ability to have a Custom Formation in battles. I mean, as much as I loved the formation Types in STW, in Rome and also in Rome II I like to make my own formations with units on deployment...

    I am hoping it is a bug (or that I am missing something), but the formation I group the units with simply does not hold...I have to choose one of the preset formations for the units to hold their positions...

    Also I do agree with the sentiment that diplomacy is missing something in Rome II.



    Cheers!
    Last edited by Suraknar; 09-24-2013 at 18:34.
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
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    ~ Ask not what modding can do for you, rather ask what you can do for modding ~
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  6. #6

    Default Re: Unbelievable problems...

    Quote Originally Posted by Suraknar View Post
    ...
    The only thing I miss in this one, is the ability to have a Custom Formation in battles. I mean, as much as I loved the formation Types in STW, in Rome and also in Rome II I like to make my own formations with units on deployment...

    I am hoping it is a bug (or that I am missing something), but the formation I group the units with simply does not hold...I have to choose one of the preset formations for the units to hold their positions...

    Also I do agree with the sentiment that diplomacy is missing something in Rome II.



    Cheers!
    Did you try Ctrl+G?

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Unbelievable problems...

    Play with Patch 3. If it's too easy, start with a facion other than Rome which is by design - overpowered when controlled by a human player. Play on Legendary. If you take a 1 settlement faction in the middle of freakin' nowhere that doesn't have wine, olive oil, glassware and tons of grain at it's disposal (resources and upgrading minor settlements to produce them is the best way to get lots of money in the early game. More resources = more trade and more factions willing to sign trade agreements = more money) you will see how difficult the game could be.

    Even in my 130 turn Rome game I had some sneaksie Gauls using mutliple agents to incite rebellion in my province, hoping that if the rebels took it they could come and liberate it and i'd let it slide. Seriously, that is some next level stuff and a trick usually people ( @Andres) do!

    Starting as the Avernii has shown me that R2 can and will challenge you. A 1 settlement faction with 2-3 settlement provinces around it (mostly 2 settlement) where your early game units consist of low morale levies (unlike the disciplined principes/legionaires/pretorians). You can't autoresolve because you will get smeared and your low defence and armour values mean you can at most, hope for a phyrric victory. So you must lead, and lead well! The AIs all clump up to fight you if they tink you overextend. You don't have money to throw around into province development and you can't afford liberties with the tech research because if you stay at spear warband and slinger level sooner or later someone will come with his elites and crush you. Yet you need to research architecture and fields too...

    As far as battles are concerned the AI is OK. It doesn't let you go inside a city easily and beware if they have boiling oil. If it has access to high morale units and the fight drags out it can really exploit gaps in your broken down lines to flank you.

    If you don't beleive me, pick a fight with Sparta early on. Their infantry has enough morale for a battle to last almost 20 minutes and then you will see how they encircle isolated units and shred them. You will never scoff at Heroes of Sparta again.
    Last edited by Myth; 09-25-2013 at 12:49.
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  8. #8
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Unbelievable problems...

    Quote Originally Posted by Shaitan View Post
    Did you try Ctrl+G?
    No I did not before my post, I discovered it a few hours later :P I have been playing many of the latest games in the series solely through Mouse...but then it hit me to check the Keyboard Controls...Yet, thanks for the Reply nevertheless appreciate.

    And It was really something I was missing, I am so glad now, as I can do custom formations to fit my tactics!

    Cheers :)
    Last edited by Suraknar; 09-26-2013 at 21:09.
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
    From: Residing:
    Traveled to: Over 70 Countries, most recent: and

    ~ Ask not what modding can do for you, rather ask what you can do for modding ~
    ~ Everyone dies, not everyone really fights ~

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