There's no doubt in my mind that there is a need for better balancing, from what I've seen. I do believe the real problem is as stated by the fellows presenting that video...that of disengaging. Heavy cavalry depend greatly on the charge to do their damage. After the charge finishes, it's virtual suicide to your cats to try and disengage as they suffer horrid casualties. So you are committed until one unit routs or is destroyed.
However, I still believe that cat vs. melee cav should favor the melee cav in prolonged combat due to the fatigue factor and the lack of shield for the cats. If the cats can get a flanking charge upon initiating combat, the losses inflicted on the melee cav should hurt them considerably.
There's been a lot of hoopla about this, I know, and I certainly am no expert on cavalry warfare of the period, so take my opinion with a grain of NaCl![]()
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