Quote Originally Posted by andrewt View Post
I do a combination of artillery ships and assault ships with some missile ships sprinkled in. I just have my artillery ships soften up the enemy and have them come to me. Then I have my assault ships counter charge. The artillery ships have decent health and can charge incoming ships that get too close.

After some ramming action, the remaining ships usually get stuck against each other and all the sunk ships. That's where the missile ships shine.
Why not just use only missile and artillery ships? You can build the big 'tanky' missile ships. They're just as good at getting stuck on other ships as the assault versions. If you micro them well enough, you can even get them to more or less deflect boarders by just spamming javelins their way as they come onto your ship and then they all die XD