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Thread: Fleet Compositions

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  1. #1
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Fleet Compositions

    Quote Originally Posted by Sp4 View Post
    Well you have a limited amount of armies and every little crap fleet beats an elite stack at sea in autoresolve, so they're nice to have for that at least.
    They do?
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    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
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  2. #2
    Member Member Sp4's Avatar
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    Default Re: Fleet Compositions

    Yup.

  3. #3

    Default Re: Fleet Compositions

    Artillery ships are pretty good at capturing port settlements. I can kill around 200-400 enemy soldiers per ship before they run out of ammo. Having them fire at the proper target can be a royal pain, though.

  4. #4
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Fleet Compositions

    Quote Originally Posted by Myth View Post
    They do?
    Very much so. Transport ships are the seas going equivalent of a mob*. They are, without much hyperbole, a rickety barge with a half wit crew. Boarding actions aside any other action a proper naval vessel can engage transport with they are very venerable too. Any raiding or missile ship with flaming ammo can sink multiple transport ships before they run out of ammo. Assault ships can cleave them in twain with a good ramming.




    *With raiding/pursuit types being seas skirmishers, assault/missile ships being medium infantry, and the arty/tower ships being heavy infantry. Keep in mind I referring to the actual ship itself. Not any marine unit on them.
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  5. #5

    Default Re: Fleet Compositions

    In the mid-game, actual naval ships can easily sink transport ships with just one head on ramming action.

  6. #6
    Member Member Sp4's Avatar
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    Default Re: Fleet Compositions

    You don't even have to engage them. Actual fleets have a huge AR advantage and for some reason any casualties are only ever applied to the ship of the commander, which is absolutely fine if you are just using siege ships anyways ^^

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