All this talk of lurking mafia victories has me thinking about two of the worst losses I ever suffered from over-active scum bags.![]()
One was Midgard 3, first half of that felt like a drunken frat party where you may have done things best left unremembered...then when I turned serious in the second half and was trying to kill/lynch TinCow, I found Reenk was blocking my every move. Then to rub salt in my wounds, TinCow made an obvious kill write-up pointing right at him and just brushed it off as a frame job. It was hilarious when Reenk died and found out he was protecting his arch-nemesis the whole game but that still stands as one of the more bitter tasting defeats I had.
The other is Shadow fort...What happeneds when your Mason buddy is forced-recruited into scum and you have tons of third party roles wanted to kill but not lynch the scumbag? Hilarity and bitter tasting defeat...they lynched me to be sure and kept Pizzaguy alive to kill him in combat. When he kept surviving and the body count piled up is the point where I think I saw the humor in it all...
I sometimes like to look back and see what I did wrong then...I kept coming to the conclusion that I just talked too much. I could be wrong though...![]()
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