This was posted up by a guy by the name of deadmarine1980, a rather intriguing idea I thought:
Hey guys last night I had an idea about an alternative way to play. Here it is: Mimic mode. How would it work? Well when you select "Mimic mode", and then you pick your faction, lets say you pick Rome. When you start the game the computer will note on how you play on the micro and macro level in the game. So when someone else connects and plays "Mimic mode" but they are playing say as Carthage their "Rome" will act like how you play Rome. So the Carthage player will be fighting a Rome that builds its cities and stacks like you build them and deploy them. In other words he is not playing you directly but playing an AI "trained" by you.
At the same time all your AI faction are mimicking other players that are playing the same mode, but I should point out that it is random and double blind. I think this mode would be very fun, because each A.I you fight will have different stacks and would structure their society differently.
I think this could be a valued mode of play. Other games have done this in the past. This could be seen as a "multiplayer light", or that a person is not fighting you, but fighting your chess peaces. But anyways guys please post share ideas on how this mode could be improved. I would like to see CA read this and consider a mode like this for the game.
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